UPDATE 0.667 [WINNING SIEGE SLIDER]
Welcome, lords and ladies of KINGDOMS!
CHANGES
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd
CHANGES
- Woodworker now can create and sell planks;
- Now % that defines when siege will be won/lost can be changed in game settings (Settings >> Game);
- % From the above addition now can be seen on siege screen;
- Dialog line "What are you doing?..." was updated for meat gatherers;
- Dialog line "What are you doing?..." was updated for herbs gatherers;
- Dialog line "What are you doing?..." was updated for stone gatherers;
- Dialog line "What are you doing?..." was updated for leather gatherers;
- Fixed annoying issue when player could accidentally hit the settler while helping to attack wild animal;
- Fixed issue when siege couldn't be lost even if rating was
- Fixed size of wooden watchtower;
- AI spreading inside houses was changed a bit in order AI could take all places available;
- Fixed issue when AI will just stand before house entrance if all animation places there are already taken;
- Fixed rare issue when AI couldn't properly leave animation place in the house;
- Fixed issue when settler couldn't properly sell meat in the tavern;
- Fixed issue when settler couldn't properly collect and sell boston-fern;
- Fixed issue when "Distance between settlements" parameter weren't properly saved and applied sometimes;
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd