UPDATE 0.668 [BLOCKING]
Welcome, lords and ladies of KINGDOMS!
CHANGES
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd
CHANGES
- Now player can block enemy strikes (both from animals and settlers) using RMB (by default);
- Impact animations were added when player is hit when using block;
- When block is used it takes stamina, depending on potential damage;
- When player's stamina is low all strikes will deliver only 50% of damage;
- If stamina is
- Now arrow loading speed and preparing to shoot depends on archer perks (+10%, +25%, +50%, +75%, +100%);
- Weapon strikes speed now depends on swordsman perks (+10%, +25%, +50%, +75%, +100%);
- Energy taken after using a sword now depends on swordsman perks (-30, -25, -20, -15, -10, -5);
- Stamina now regenerates much slower when in block - 20% from usual speed;
- Quest "Bring vegetable pie for hungry settler" was added;
- Fixed issue when player's stamina wasn't properly decreased when swinging a weapon;
- Fixed issue when pickaxe didn't deal any damage;
- Fixed issue when player could accidentally hit someone after saving;
- Fixed false "% to win siege description" in game options;
- Fixed issue when settlers swords weren't properly visualized sometimes and all settler have default small iron dagger of save form etc.;
- Fixed issue when player could hit someone just by standing nearby;
- Now player will see available languages when game is launched for the first time;
- French translation was updated;
- Russian translation was updated;
IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd