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UPDATE 0.713 [TITLES AND NOBILITY - PLAYER]

Welcome, lords and ladies of KINGDOMS!
Today's update will add all title/nobility features for the player. Nobility can be chosen when creating new world, old saves will set up "Commoner" status by default. Player's ranks is calculated automatically according your actions. the principles are 100% as for AI in previous update. The next content update will sum up all features from 0.703 - 0.711 and finalize how title-nobility will affect gameplay both for AI and player.

CHANGES
  • Now player can choose nobility when creating a world (new game is required!);
  • Players title is now calculated the same way as it is calculated for AI (see previous update);
  • Global reputation number now can bee seen in inventory window;
  • Fame calculation was changed a bit, new fame types were added:
    Forgotten
    Almost forgotten
    Slightly forgotten
    Infamous
    Slightly famous
    Quite famous
    Famous
    Very famous
    World-famous
    Unforgettable
  • Fame now can decrease if player doesn't do anything for other people;
  • Reputation calculation was changed a bit;
  • Changed saves loading script in order to reduce RAM usage during loading of big worlds;
  • When choosing "Noble" player will automatically get "Landsknecht" title as well;
FIXES
  • Fixed issue when game could use too much RAM right after save loading, especially in wide settled worlds;
  • Textures of siege camp were compressed in order to reduce RAM usage during siege and war preparations;
  • Fixed issue when game could freeze right when loading main screen when instantiating structures pools;
  • Fixed issue when settler tittle was visible even of Friendship was
  • Fixed issue when exiting from the world to main menu could take too long;
  • Fixed issue when closing the game could take too long;
  • Fixed rare issue when player was unable to move after loading the save, in case if world was saved with character on the horse;
  • Fixed issue when right after loading the save in big settlement game could crash on low-end systems because of memory heats;
LOCALIZATIONS
  • Russian translation was updated;
ROADMAP FULL LIST OF UPDATES PATREON

IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd