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UPDATE 0.705 [BUGFIXING]

Welcome, lords and ladies of KINGDOMS!
Today is Friday and bugfixing is coming! Thanks to all the players who is using in-game bug-reporter (f11) - you're doing really great job, friends, believe me. Now to the points. The main feature of this update is implementation of new textures calculation system called "virtual textures". It quite fresh, coming with newer version of Unity. I've moved the game to newer engine version on May, so lets use it's new features to make Kingdoms even better. What it does - engine calculates all textures not in their full size. but divides into smaller pieces and uses, when needed - it give significant performance boost for most GPUs, which is great. Another important thing is resources optimization - compressing of textures and audio files - this will reduce RAM usage and increase overall build stability. Full list follows:

FIXES
  • Fixed incorrect sliders positions in character creation menu;
  • Scrolling sensitivity in perks menus was increased 3x;
  • Fixed issue when roads calculation window could pop-up during chopping, gathering or building;
  • Various textures (more than 250+) were optimized in order to reduce RAM usage;
  • Various audio files were compressed in order to reduce RAM usage;
  • Various animation clips were compresses in order to reduce RAM usage;
  • Virtual textures support was added - 15%-100% performance boost, depending on system;
  • Some weird letters combinations were deleted from names randomizer;
  • Fixed annoying issue when perks list was impossible to scroll when cursor was over perk icon;
  • Scrolling speed in character's customization menu was increased;
  • Fixed issue when it was impossible to use item from the inventory when it was in the middle if the screen;
  • Fixed issue when sometimes icons in trading window didn't react to mouse click;
  • Fixed issue when sometimes it was impossible to put armor to treasury chest;
  • Fixed issue when it was impossible to assign soldiers to war-camp building using management menu sometimes;
  • Fixed issue when it was impossible to track settlers from the noticeboard, because UI didn't react properly;
  • Fixed issue when it was impossible to set location as destination sometimes on the global map because of UI layer error;

LOCALIZATIONS
  • Russian translation was updated;
  • French translation was updated (huge thanks to KiFouine!)
  • Fixed various errors and misprints in English text;
FULL LIST OF UPDATES

IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, I try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
4) You can support development of KINGDOMS on my official Patreon page.
Thanks for your support, see you very soon!
Cyfieithydd