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UPDATE 0.581 [AI FARMS FIXED]

Welcome, lords and ladies of KINGDOMS!

0.581
Today's update will improve a bit farmers behavior logic + fix some visual farm issues, i.e. missing vegetables in AI's gardens. Farmers are travelling to settlement to sell goods how they used to be. Also I'm still fixing some issues connected with marching and war declarations, some fixes are included to this update. My goal is to clean the build before we'll jump to war's mechanics. I really hope, that we'll start this Wednesday, i already started to test how AI builds and manages war-camps today - looking good so far. Also this update should fix broken saves for those players who declared wars after 0.573 (and saved it) - saves should load without any issues now with all progress saved. (More info was given here) The full list of changes follows:

BUGFIXING
  • Fixed saves issue, that could appear after 0.573 update in case player declared wars to other kingdoms;
  • Fixed issue when wooden tavern was unable to be build;
  • Fixed issue when player received "no pickaxe in hand" message even if pickaxe was equipped and activated;
  • Fixed issue when farmer didn't travel to nearest city to sell goods there;
  • Amount of farmers on the map was increased a bit;
  • Now all farmers can build a windmill on their farm;
  • Now farmers can grow and sell all kind of vegetables on their farm, not only specific ones;
  • Now farmers can use their gardens properly by putting seeds there;
  • Fixed issue when farmers didn't sell their good to taverns;
  • Quest "Bring light iron boots for ambassador" was added;
  • Some fixes were made for "Bring azalea for council" quest;
  • Fixed issue when AI could stuck in front of tavern entrance without doing any actions;
  • LOD calculations for vegetables in gardens were changed in order to increase performance;
  • Now player can't use gardens and windmills owned by AI;
  • Fixed issue when AI could buy something in store without physically going there;
  • Fixed issue when settlements that were declared as war targets weren't saved properly;


FULL LIST OF UPDATES

IMPORTANT
1) Please, feel free to use built-in bug reporter (F11) - it will help development a lot.
2) If something is broken make sure you have verified game files and started new world, remember -KINGDOMS is still EA, i try to make saves compatibility for every new version of the game, but can't guarantee it all the time.
3) The game is still in development, it's NOT finished product, updates are coming 3-4 times a week and that will inevitably cause various issues. Updates for game in development and for finished game - are two absolutely different things, remember that. Game mechanics come and gone, bugs are being fixed and new ones appear all the time. Its a normal thing for development process. If you want to experience KINGDOMS as it was initially designed - smooth, without bugs and full of working mechanics - please, wait till final version will be out.
Thanks for your support, see you very soon!
Cyfieithydd