1. Liftoff
  2. News
  3. You broke our player record. Again.

You broke our player record. Again.

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“We’ll support Liftoff as long as there’s a community.”
we declared when we first launched Liftoff on Steam. [/p][p][/p][p]Well… you absolute legends never left. It’s been over 10 years. Ten. A whole decade. Some of you learned to solder, crashed 40,000 virtual quads, and possibly grew actual children in that time.[/p][p][/p][p]Today we just broke our concurrent player numbers for Liftoff! [/p][p]No wonder, 20,000 new pilots joined in 2026 already (and its only February 🤯)[/p][p][/p][p]At this rate, we’ll be pushing updates from a retirement home:[/p][p]“Patch 86.7.4 is live. Please excuse the delay, bingo night ran long.”[/p][p][/p][p]Seriously though, thank you for sticking with us. To celebrate we have some eye-candy for you!



[/p][p][/p][p] Marina Bay is moving into its optimisation phase, the content phase is officially complete [/p][p]This is our next true Liftoff level, and it’s a big one: towering skyscrapers, winding canals, boats, metro lines, hotels, and dense city blocks layered with flyable space. Because of that scale and complexity, it’s been in production for a long while.[/p][p]Now comes optimisation, making sure everything runs as smoothly as it looks. That takes a bit more time, but we’re getting close. Hard to say exactly when it’s done… but not too long anymore.
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