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Liftoff News

wow!



[h3]6 E Q U J 5[/h3]

Update 1.6.3 released


Spiffy new transmitter art, cool track items, fresh textures, Ukrainian localization fixes, and a shiny new LuGus Studios logo!

[h2]Changelist:[/h2]
  • Power cables leading from the battery to the flight controller on the frame are now displayed on all frames.
  • Changed the transmitter art in the calibration system with a new fresh 3D model + using neutral background.
  • Added a new track item that can act as a wall or panel in truss structures.
  • Updated some textures of older track items to have a more realistic and used look.
  • Fixed some Ukrainian localization errors, courtesy of the SBT Localization team.
  • Replaced old LuGus Studios logo with the new one.


[h2]Dquad Fixation tournament semi-finals concluded! [/h2]
Sweat, tears, and countless broken virtual propellers! Over 11 chapters, you fought fiercely for a spot in the finals.

We'll soon release a dedicated announcement with the names of the finalists, the plans for the finals, and a recap of Chapter 11 of the semi-finals. For now, enjoy a recap of Chapter 10.

[previewyoutube]https://youtu.be/Ube6UV_6_v4[/previewyoutube]

Liftoff Lantern fest!



Lanterns up, lanterns high,
Floating in the air, up to the sky.

Special lantern festivals are held all over the world, at different times and for different reasons. Some have floating lanterns, others have them flying, in our very own homage to these beautiful events we have them doing both! Go explore these time limited lighbaring landscapes in our 2 week in-game festival.

As the saying goes, a picture is worth a thousand words, and the same can be said for our upcoming in-game event. There are no special features, achievements, or XP points to be earned - just pure beauty waiting to be discovered. ... or as our artist Vincent prophetically proclaimed "Here's some floaty stuff you can chase". Enjoy!

Update 1.6.2 released!


Update alert! Experience more competition with additional A.I. opponents in Surtur and Permafrost races, and enjoy various fixes to enhance your experience.

[h2]Changelist:[/h2]
  • Added additional A.I. opponents for races in the Surtur and Permafrost environments.
  • Updated the Straw Bale track 01 - Field Day to have the battery recharge and propeller repair stations closer to the ground so hovering is no longer needed.
  • Updated personal race ghosts that didn't finish the race to not show in first place in the finish screen.
  • Updated personal race ghosts that didn't finish the race to show 'DNF' in their name, rather than '00: 00:000' as their time.
  • Fixed a background error when switching in-game level settings in single player from infinite race to another game mode.
  • Fixed popup showing when leaving a tournament in the finish screen after a tryout.
  • Fixed the single player in-game level selection to not block the 'Play' button if The Drawing Board environment was set as the only favorited environment.
  • Fixed some typos.


[h2]Dquad Fixaton semi-finals[/h2]

The Fixation Tournament's semi-finals kick off with Chapter 11, determining who moves on to the ultimate Chapter 12 showdown in a few months. This final stage will unveil an exciting new tournament format that will revolutionize future Liftoff Pro League competitions.

Huge thanks to our incredible partner, Dquad, for their essential role in bringing these tournaments to life.

Update 1.6.1 released


A small but useful update, addressing minor issues for an improved user experience

[h2]Changelist[/h2]
  • Updated: Battery simulation now takes prop size into account, as larger props are more efficient.
  • Added: Disabling time synchronization in multiplayer when a drone with illegal parts is used.
  • Added: ability to quick tab through rate values in the flight controller settings.
  • Fixed: time display discrepancies on leaderboards compared to on-screen time.
  • Fixed: resolving memory issues when viewing in-game leaderboards.
  • Whitelisting race leaderboards when mods are used (adjustable in the race editor with a toggle) - see text below.
  • A system message in the multiplayer chat window will let you know if leaderboard updates are disabled when you play with game mods or with a drone setup that has conflicting parts.
  • Fixed issue with player avatars not loading correctly on leaderboards.
  • Fixed the idle throttle minimum value being reverted to 0.02 when the value was set to be lower than that in the flight controller settings menu.


[h2]Track builders who use mods[/h2]
All custom tracks and races created for Liftoff will not allow competitive features when game mods are active by default to preserve the integrity of Liftoff's competitive elements. However, if you want your race to still allow leaderboards to be updated while players are using game mods, you can mark your race as such. In the Race Editor menu, you can now find a button Race Settings, where you can alter a race's name, add a description and a toggle to mark your race to be compatible with game mods. This toggle will only be available when you're signed in with your Liftoff Pro account - we make a secure call to our servers and Steam's servers to see whether you own the content, and if you have mods currently active - no point in showing the toggle if no mods are involved anyway.
When you share your race on the Steam Workshop, it will register your race to our leaderboard whitelist. Likewise, if you want to disable the whitelisting, simply toggle the option off and share you race on the Steam Workshop again.

If you already have a race shared on the Steam Workshop, and want your race's leaderboards to be available with game mods active, then turn on the option as described above, and simply reshare the race on the Steam Workshop.


[h2]Fixation Tournament update[/h2]
[previewyoutube][/previewyoutube]