Forts Update 1.30

G'day Forts fans!
G'day Forts fans!
In this update we introduce four new 3v3 maps, including the winners of the recent Forts Map Making Contest 6. Input responsiveness is improved, and we've tweaked camera controls for better feel. There are also a few balance changes to commanders, and a bunch of bug fixes.
[hr][/hr][h2]Change List dlc2 37 r18209[/h2]
Add: 3v3 version of the Vanilla map
Add: Winning maps from Forts Map Making Contest 6 (Shattered Rift, Mountain King 3v3 and Regicide 3v3)
Balance: (Pinchfist) Removed the 5% resource gathering boost
Balance: (Overdrive) Increase GaugeDamageHitpoints from 4050 to 4860 (+20%)
Balance: (Firebird active) Machineguns take 33% less time to overheat
Improve: Reduce FramesPerTick from 4 to 2 to increase input responsiveness
Improve: Zooming in step is equal to zooming out step by default
Fix: (Crevice) Some foundations not exactly aligned to grid
Fix: (Crevice) Team 2 can't fire missiles down from ball
Fix: Clients who have left still appear in the player list UI
Fix: Damage device smoke is drawn under terrain
Fix: Device SaveName is not always set during sprite loading of device scripts
Fix: device.lua and weapon.lua is not applied during sprite loading of device scripts
Fix: Devices can be deleted rapidly after upgrade
Fix: Directional camera controls sluggish while zooming in
Fix: FireWeapon doesn't use correct fire cost when using Eagle Eye's ReloadBack mechanic
Fix: Forfeiting in the ranked commander selection screen allows the same map to be repeated
Fix: Freeze or desync caused by corrupt packets
Fix: Host crash when a player joins and the world state is very complex
Fix: If host sets 'lock forts' while clients are in fort select screen, they can still select their forts
Fix: Map preview generation inconsistent when you start from the team 2 fort
Fix: Map preview generation is inconsistent with vulkan
Fix: Map requires Moonshot when included mod only supports it
Fix: Moonshine generates a warning about MaxLinkLength being out of bounds
Fix: Moonshot environments not visible or have no preview
Fix: Players with previous bans missing the Continue button if EnableBanWarning = false
Fix: PNG files can cause a crash when using Vulkan.
Fix: Resetting tips in game causes lua errors
Fix: Sniper laser sight can pass through terrain
Fix: Unable to extrude Moonshine shield to full extent
Fix: Warhead trail (flying) sounds were higher priority than explosion sounds, causing explosions not to be heard when spammed by the crazy modders (yes, I'm looking at you DeltaWing)
[hr][/hr][h2]Change List dlc2 37b r18270[/h2]
Fix: (Vanilla 3v3) Buggy windfloor and surface texture is missing at back right (replays from previous build will desync)
Fix: (Vulkan) Screenshots are not included in crash reports
Fix: Ranked desync reports are not uploaded
Fix: Failure to connect to a lobby always shows the timeout or corruption message
[hr][/hr][h2]Change List dlc2 37c r18381[/h2]
Fix: Join desync when host CPU is under heavy load
Fix: Latest ranked season medals appear as white squares
Fix: Vanilla 3v3 map can be opened by the map editor
Fix: Error messages from ranked match are not shown until player returns to the lobby select screen
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[h2]Make Sure To Join Our Discord[/h2]
If you haven't already, join our Forts Official Discord server to connect with other players, share strategies, create maps/mods, and receive advance notice of upcoming events.
Cheers,
EWG