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Happy Halloween 2020!

It’s a good time to have fun with your friends on our servers, so get dressed up with a custom skin (or search for Halloween in Skin Database on DDNet.tw), just type its name in client. Join one of the DDNet Halloween servers in all locations with popular maps redesigned by Lady Saavik!

We are also planning to release a new Halloween themed map around Halloween, so stay tuned for more!

On October 31 a ghost might also haunt your tee!

DDNet 15.1 released

DDNet 15.1 has been released with the following highlights:
  • [Client] Add menu background maps [Jupeyy]
  • [Client] Add changeable assets in settings [Jupeyy]
  • [Client] Sharper graphics ingame (gfx_opengl_texture_lod_bias) [Jupeyy]
  • [Client] Add directory buttons in settings [Jupeyy]
  • [Client] Set IME window position & prevent input from fighting with IME [TsFreddie]
  • [Client] Join identical chat lines to prevent spam [Ryozuki]
  • [Client] HUD: Show days and hours in game time, don't show wrong deciseconds
  • [Client] Fix score/time alignment in scoreboard [Learath2]
  • [Client] Server browser: Remove pure server filter, add space for countries
  • [Client] Server browser: Add clear button to server address field
  • [Client] Print errors when writing files failed
  • [Client] Grab focus more agressively when starting client
  • [Client] Handle rcon command completion properly with dummy
  • [Client] Add hover for demo browser [Jupeyy]
  • [Client] Add background music volume slider
  • [Client] Add explicit button for current map as background
  • [Client] Fix ctrl+shift+d so that it doesn't move tee again
  • [Client] Fix finding server for running it inside of start menu
  • [Client] Remove failed downloaded files more consistently
  • [Client] Don't log skin downloading progress
  • [Client] Handle PNG read errors
  • [Client] Fix entities for some modifications [Jupeyy]
  • [Client] Make sure turning dynamic camera off in settings works
  • [Client] Print out modifiers when unbinding a bind [plsplsplslol]
  • [Client] Fix empty lines in chat
  • [Editor] Add new renderer, looks more consistent with ingame [Jupeyy]
  • [Editor] Improve dilate and auto apply dilate on embedded texture in editor [Jupeyy]
  • [Editor] Properly set sound envelope offsets for sound sources [Patiga]
  • [Editor] Add scrollbar to auto rules list [Ryozuki]
  • [Editor] Fix multiple layer selection for groups [Learath2]
  • [Editor] Fix Texture UV coordinates [Learath2]
  • [Editor] Save maps more deterministically [Patiga]
  • [Network] Create ALLOW_X_SKINS game info flag (for mods)
  • [Server] Implement /showothers 2 to show own team members only
  • [Server] Ship more default maps: LearnToPlay, Sunny Side Up, Tsunami
  • [Server] Inform players that they are in team already when trying to join team
  • [Server] Fix spectating so that you can't spectate yourself [Fireball]
  • [Server] Fix laser_damage tune with 0.7 client [pure-luck-999]
  • [Server] Fix 0.7 player vote creator id [pure-luck-999]
  • [Server] Fix last character when showing IPs in rcon [Zwelf]
  • [Server] Fix show_ips on non-SQL servers

Quick Tournament #52

On short notice I’m happy to present you another DDNet Tournament, the Moderate (★★✰✰✰) map “UpNDown Coop” by Vasten100:

The Tournament will be played on Sunday, October 11 at 20:00 CEST on special Tournament servers in every DDNet location. No one has seen the map yet and the best time after 90 minutes will win!

Thanks to Welf & Cøke for testing the map! The results will later be available on the tournament page.

DDNet 15.0 released

DDNet 15.0 has been released with the following highlights:
  • [Client] On-demand skin downloader to see all skins from Skin Database
  • [Client] New start menu adapted from Teeworlds 0.7
  • [Client] Optimize loading glyphs from font file
  • [Client] Scale graphics textures more nicely [Jupeyy]
  • [Client] Support hovering in many menus [Jupeyy]
  • [Client] Refresh server browser immediately when updated info arrives
  • [Client] Refresh server browser faster (br_max_requests 100)
  • [Client] Sort spectator view by team, then name (not score)
  • [Client] Show entities on all server types [BannZay & Jupeyy]
  • [Client] Fix mapres for new graphics renderer [mind]
  • [Client] Fix some 5:4/4:3 rendering in demo & recorder menus
  • [Client] Fix entity text [Jupeyy]
  • [Client] Don't close the client on error in video recorder
  • [Client] Add some more space for Countries & Types in DDNet/KoG tabs
  • [Client] Remove borderfix/add/rem tools we don't need anymore
  • [Server & Client] Update libwebsockets and make client able to use websockets [QingGo]
  • [Server] Don't use server name when storing saves in database [heinrich5991]
  • [Server] Print SQlite statements [Zwelf]
  • [Server] Allow to use config_retrieve on whole directory [BannZay]
  • [Server] map_convert_07: Check for width/height 0
  • [Server] Optimization: Only receive new packets when we know they are waiting
  • [Server] Remove sv_team_lock command [BannZay]

DDNet 14.7 released

DDNet 14.7 has been released with the following highlights:
  • [Client] Allow joining and inviting others via Steam friend list [heinrich5991]
  • [Client] Update mapres for the new graphics renderer [mind]
  • [Client] Add demo video recorder
  • [Client] Fix some broken unicode strings [TsFreddie]
  • [Client] Fix game hanging on spectating person change [BannZay, Jupeyy]
  • [Client] Fix front.png [Soreu]
  • [Client] Don't time out so often when using HTTP downloads
  • [Editor] Fix proof circle position
  • [Server] Fix duplicate teamranks
  • [Server] Improve database performance