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DDNet News

DDNet 15.0 released

DDNet 15.0 has been released with the following highlights:
  • [Client] On-demand skin downloader to see all skins from Skin Database
  • [Client] New start menu adapted from Teeworlds 0.7
  • [Client] Optimize loading glyphs from font file
  • [Client] Scale graphics textures more nicely [Jupeyy]
  • [Client] Support hovering in many menus [Jupeyy]
  • [Client] Refresh server browser immediately when updated info arrives
  • [Client] Refresh server browser faster (br_max_requests 100)
  • [Client] Sort spectator view by team, then name (not score)
  • [Client] Show entities on all server types [BannZay & Jupeyy]
  • [Client] Fix mapres for new graphics renderer [mind]
  • [Client] Fix some 5:4/4:3 rendering in demo & recorder menus
  • [Client] Fix entity text [Jupeyy]
  • [Client] Don't close the client on error in video recorder
  • [Client] Add some more space for Countries & Types in DDNet/KoG tabs
  • [Client] Remove borderfix/add/rem tools we don't need anymore
  • [Server & Client] Update libwebsockets and make client able to use websockets [QingGo]
  • [Server] Don't use server name when storing saves in database [heinrich5991]
  • [Server] Print SQlite statements [Zwelf]
  • [Server] Allow to use config_retrieve on whole directory [BannZay]
  • [Server] map_convert_07: Check for width/height 0
  • [Server] Optimization: Only receive new packets when we know they are waiting
  • [Server] Remove sv_team_lock command [BannZay]

DDNet 14.7 released

DDNet 14.7 has been released with the following highlights:
  • [Client] Allow joining and inviting others via Steam friend list [heinrich5991]
  • [Client] Update mapres for the new graphics renderer [mind]
  • [Client] Add demo video recorder
  • [Client] Fix some broken unicode strings [TsFreddie]
  • [Client] Fix game hanging on spectating person change [BannZay, Jupeyy]
  • [Client] Fix front.png [Soreu]
  • [Client] Don't time out so often when using HTTP downloads
  • [Editor] Fix proof circle position
  • [Server] Fix duplicate teamranks
  • [Server] Improve database performance

DDNet 14.6 released

DDNet 14.6 has been released with the following highlights:
  • [Client] OpenGL graphics improvements & fixes [Jupeyy]
  • [Client] Updated entities [Soreu]
  • [Client] Add buttons for Kill (k) and Pause (p)
  • [Client] Only send valid UTF-8 over the network, fixes joining server [heinrich5991]
  • [Client] Use the correct name for determining ranks in server browser [heinrich5991]
  • [Client] Load server browser more fairly
  • [Client] Fix word wrapping for unicode strings [TsFreddie]
  • [Client] Add cl_nameplates_friendmark to see your friends more easily [BannZay]
  • [Client] Fix mouse interaction when game console is open [BannZay]
  • [Client] Don't show wrong servers in server browser [BannZay]
  • [Client] Allow changing entities text size on-the-fly [Jupeyy]
  • [Client] Warn about textures with sizes not divisible by 16 [Jupeyy]
  • [Client] Fix texture destroying [Jupeyy]
  • [Client] Add platform and arch in console output
  • [Client] Remove some confusing settings from graphics menu
  • [Client] Fix rendering of menu background with dark background [BannZay]
  • [Client] Allow empty max ping filter in server browser [BannZay]
  • [Client] Remove fallback for Teeworlds' settings.cfg
  • [Client] Upgrade SDL2 for Linux Steam release, fixing Unicode input
  • [Editor] Set search field to active when opening file dialog
  • [Editor] Fix map details layout [BannZay]
  • [Editor] Fix right click on items [BannZay]
  • [Server] Fix voting for 0.7 clients [Learath2]
  • [Server] Allow loading from any server independent of server it was saved on
  • [Server] Fix port in error messages & teehistorian [BannZay, heinrich5991]
  • [Server] Ignore duplicate records when inserting

DDNet 14.5.1 released

DDNet 14.5.1 has been released with the following highlights:
  • [Client] Sort servers by a combination of players & ping by default [trml]
  • [Client] Use player name from Steam API as fallback [heinrich5991]
  • [Client] Grab input when starting client
  • [Client] Enable "Switch weapon on pickup" by default
  • [Client] Send larger distance when zooming
  • [Client] Only send pain sound in freeze if fire was released [trml]
  • [Client] Fix connecting to some servers by adding back vanilla maps for compatibility
  • [Client] Refresh browser on "Indicate map finish" click [BannZay]
  • [Client] Support Linux shared libraries in autoupdater
  • [Client] Remove panic quit button (use alt-f4 instead)
  • [Server] Give a more instructive message on DNSBL ban (telling players to connect without VPN)
  • [Server] Forbid some more whitespace and whitespace-like characters

DDNet 14.5 released

DDNet 14.5 has been released with the following highlights:
  • [Client] Sort servery by a combination of players & ping by default [trml]
  • [Client] OpenGL graphics improvements & fixes [Jupeyy]
  • [Client] Use player name from Steam API as fallback [heinrich5991]
  • [Client] Enable "Switch weapon on pickup" by default
  • [Client] Send larger distance when zooming
  • [Client] Only send pain sound in freeze if fire was released [trml]
  • [Client] Fix connecting to some servers by adding back vanilla maps for compatibility
  • [Client] Support Linux shared libraries in autoupdater
  • [Server] Give a more instructive message on DNSBL ban (telling players to connect without VPN)