Modbox Update 11 - Classes, Swordfighting NPCs, Mannequin Hunt, Lower price
Update video:
https://www.youtube.com/watch?v=OIP9wudbwTI&feature=youtu.be
We've lowered the price to $15 dollars instead of $20. For the players who just want to play the game and not create content I think the $15 price point makes sense for now
http://steamcommunity.com/sharedfiles/filedetails/?id=909664966
Mannequin Hunt - One team are hunters trying to find the other Mannequin team, in rooms full of mannequins. Definitely the most fun I've had online in Modbox, even with 2 players
http://steamcommunity.com/sharedfiles/filedetails/?id=908950345 Hell Bridge - Waves of Skeletons and flying skulls.
http://steamcommunity.com/sharedfiles/filedetails/?id=909478569 Monster Hunters - Online game mode where one team are hunters trying to kill a single person on the other team, the Monster, with 10x the health and 3x the size
- New 'Melee Fighter' AI System - can fight with any sword/shield toy. Right now this is used by the 'SwordFighter' NPC in the Basics mod, and the Skeletons in Dungeon mod. This was the first use of attaching toys to NPCs, we will expand on this to add gun support. Also new NPC options like Team.
- Class Manager Entity - Adds class options for multiplayer. Player Classes can set the player's model, starting weapons in Holsters, locomotion speed, scale. We will be expanding on this system for the next update also
- Horror Enviroment mod, and Horror Props mod. With over 300 new entities for creating Horror style enviroments
- Fast Mod Loading - it now only loads the parts of mods used in the creation. Which really speeds up loading creations using large mods like the Horror Environment mod
- Undo System - We finally added a Undo button in the build menu.
- Network optimizations and a lot of bug fixes. Fixed a lot of issues people were having with Holsters. And decreased bandwidth usage. We also fixed a lot of possible bugs when joining a game mid game
- Only shows level bounds when using locomotion
- New holster options: set max respawns, respawn time
- New option to have the comfort cube always off
- Upgraded Morph3d avatars to version 1.6, which comes with some speed boosts
- 'Allow Scaling' modifier to scale any entity
- Fixed issues with Entity category icons not updating
- Option for Timer to beep every second and buzz when over
As always let us know if you have any issues / ideas / comments - Thanks!
- Lee
https://www.youtube.com/watch?v=OIP9wudbwTI&feature=youtu.be
We've lowered the price to $15 dollars instead of $20. For the players who just want to play the game and not create content I think the $15 price point makes sense for now
New Featured Creations
http://steamcommunity.com/sharedfiles/filedetails/?id=909664966
Mannequin Hunt - One team are hunters trying to find the other Mannequin team, in rooms full of mannequins. Definitely the most fun I've had online in Modbox, even with 2 players
http://steamcommunity.com/sharedfiles/filedetails/?id=908950345 Hell Bridge - Waves of Skeletons and flying skulls.
http://steamcommunity.com/sharedfiles/filedetails/?id=909478569 Monster Hunters - Online game mode where one team are hunters trying to kill a single person on the other team, the Monster, with 10x the health and 3x the size
Large Changes
- New 'Melee Fighter' AI System - can fight with any sword/shield toy. Right now this is used by the 'SwordFighter' NPC in the Basics mod, and the Skeletons in Dungeon mod. This was the first use of attaching toys to NPCs, we will expand on this to add gun support. Also new NPC options like Team.
- Class Manager Entity - Adds class options for multiplayer. Player Classes can set the player's model, starting weapons in Holsters, locomotion speed, scale. We will be expanding on this system for the next update also
- Horror Enviroment mod, and Horror Props mod. With over 300 new entities for creating Horror style enviroments
- Fast Mod Loading - it now only loads the parts of mods used in the creation. Which really speeds up loading creations using large mods like the Horror Environment mod
- Undo System - We finally added a Undo button in the build menu.
- Network optimizations and a lot of bug fixes. Fixed a lot of issues people were having with Holsters. And decreased bandwidth usage. We also fixed a lot of possible bugs when joining a game mid game
Other fixes/small changes
- Only shows level bounds when using locomotion
- New holster options: set max respawns, respawn time
- New option to have the comfort cube always off
- Upgraded Morph3d avatars to version 1.6, which comes with some speed boosts
- 'Allow Scaling' modifier to scale any entity
- Fixed issues with Entity category icons not updating
- Option for Timer to beep every second and buzz when over
As always let us know if you have any issues / ideas / comments - Thanks!
- Lee