Orange Season Update 0.2.3
Hello, everyone! I know it hasn't been a week yet, but here I am again with another update. This is the changelog:
I've added many new methods to the content manager, to allow manipulation of villager's dialogues.
- Added new characters: Cinth and Rory
- Added Rory's Farm House
- Improved Billy Routine
- Added new animals: Yaks, Mountain Goats and Ducks
- Added new seeds: Cabbage, Broccoli and Chillipepper
- Added Pat-Pat (Nathalia's cat)
- Fixed issue with Serge's Routine
- New Items: Yak Milk, Mountain Goat Milk and Duck Egg
- Renamed Chicken Feed to Bird Feed
- Added new cutscene with Raphael and Devin
- From now on, Breaking an Ore Node will always give you an item, even if it is just clay.
- Changed the speed boost you receive when riding animals
- Fixed issue that caused weeds to grow over tilled soil and crops
- Fixed issue that prevented the game from loading mods when it wasn't run through steam.
- Changed game to automatically load images from mod folders instead of loading regular game images. This allows mods to replace game graphics without any code.
- Increased silver node spawn rate
- Increased chance of finding blue crystals
- Added a screen effect to indicate a cutscene is being played. Also paused the music.
- Fixed position issue with player animations
- Fixed Every clock in the game (They now show the correct hour)
- Fixed some grammar issues
- Fixed issue that caused animals and objects in the farm house to be left behind when expanding the house.
Modders:
I've added many new methods to the content manager, to allow manipulation of villager's dialogues.