Orange Season Update 0.2.3
Hello, everyone! I know it hasn't been a week yet, but here I am again with another update. This is the changelog:
I've added many new methods to the content manager, to allow manipulation of villager's dialogues.
- Added new characters: Cinth and Rory
 - Added Rory's Farm House
 - Improved Billy Routine
 - Added new animals: Yaks, Mountain Goats and Ducks
 - Added new seeds: Cabbage, Broccoli and Chillipepper
 - Added Pat-Pat (Nathalia's cat)
 - Fixed issue with Serge's Routine
 - New Items: Yak Milk, Mountain Goat Milk and Duck Egg
 - Renamed Chicken Feed to Bird Feed
 - Added new cutscene with Raphael and Devin
 - From now on, Breaking an Ore Node will always give you an item, even if it is just clay.
 - Changed the speed boost you receive when riding animals
 - Fixed issue that caused weeds to grow over tilled soil and crops
 - Fixed issue that prevented the game from loading mods when it wasn't run through steam.
 - Changed game to automatically load images from mod folders instead of loading regular game images. This allows mods to replace game graphics without any code.
 - Increased silver node spawn rate
 - Increased chance of finding blue crystals
 - Added a screen effect to indicate a cutscene is being played. Also paused the music.
 - Fixed position issue with player animations
 - Fixed Every clock in the game (They now show the correct hour)
 - Fixed some grammar issues
 - Fixed issue that caused animals and objects in the farm house to be left behind when expanding the house.
 
Modders:
I've added many new methods to the content manager, to allow manipulation of villager's dialogues.
