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  3. Artisan of Glimmith Demo 2026-01-02 patch notes

Artisan of Glimmith Demo 2026-01-02 patch notes

[p]We've pushed another patch today. Here are the changes:[/p]
  • [p]When coloring, the random color variation has been modified to never choose the exact same color as that used in any of the adjacent 4 cells. Note that this will not fully prevent adjacent regions from being the same color (since it's still possible to extend same-color regions until they touch), but it should reduce instances of it happening substantially.[/p]
  • [p]Added a "larger text" option that increases the size of the text on puzzle rule panels. It should be defaulted to Enabled on Steam Deck and Disabled everywhere else, but if you already have a save file then you will need to manually Enable it.[/p]
  • [p]When using the random palette, repeatedly coloring the same cell will now cycle it through all colors in the palette, not just the variations of an individual hue.[/p]
  • [p]Changed the right control stick to pan on the map screen on controllers and Steam Deck.[/p]
  • [p]Fixed a bug where resolution changes would sometimes revert when re-opening the menu screen.[/p]
  • [p]Modified the sound and music sliders in the options menu to scale more evenly.[/p]
  • [p]Fixed a bug where puzzle clues would appear blurry for a bit when they were first loaded.[/p]
[p][/p][p]Thanks everyone for all the feedback and your reviews of the demo![/p][p]~ Elyot Grant[/p][p]CEO and Game Director, Lunarch Studios[/p][p]

Previous patch notes: [dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p]