Feed The Maw Demo Update v0.1.2
[h3]Added[/h3]
- [p]Gameplay: Added a new Walking SFX for Cocoling and Maskeleton [/p]
- [p]Gameplay: Foods that requires multiple players to transport now no longer are able to be switched or saved in the hotbar[/p]
- [p]Gameplay: New Tool Life Pipe. A blowgun that can heal other players[/p]
- [p]Gameplay: Added a new SFX for shaking trees and when a fallen fruit hits a player[/p]
- [p]Gameplay: Improve Death Cam System[/p]
- [p]Gameplay: Added a pop-up notification: "Click \ to check your island blessings" after interacting with the Ancestor's Statue[/p]
- [p]Map: Added several new obstacles to the map[/p]
- [p]Audio: Added the Ambience Volume slider[/p]
- [p]Audio: Implemented SFX for the Reviving Altar[/p]
- [p]Visuals: Added a Cracked Visual effect to the mask if players have died[/p]
- [p]Gameplay: Fixed an instance where Durians would damage the player if thrown directly at their own feet.[/p]
- [p]Gameplay: Fixed a wrong key bind display during the tutorial[/p]
- [p]Gameplay: Fixed a bug involving the mini catapult[/p]
- [p]Gameplay: Fixed colliders involving mountains[/p]
- [p]Gameplay: Fixed an issue with monster death. Their death ragdoll now will behave normally instead of getting pulled into oblivion[/p]
- [p]Gameplay: Fixed a guidebook issue where clients are unable to pick up the guidebook[/p]
- [p]Gameplay: Fixed the spear placement on third person. Players will now hold the spear how they're supposed to[/p]
- [p]Gameplay: Fixed an issue where the Revive State did not reset. Players now respawn in the next round if they died previously, but without an extra life[/p]
- [p]Gameplay: Fixed a bug with the Mini Catapult where players would suddenly launch into the sky or get stuck in the payload when two objects interacted simultaneously[/p]
- [p]Gameplay: Fixed a sync issue where Waiting Players did not match the number of lit torches[/p]
- [p]Gameplay: Fixed Narcolepsy logic. The HUD is now disabled and the camera can no longer be moved during the effect[/p]
- [p]Map: Fixed FOV and FPS settings[/p]
- [p]UI: Added an on-screen instruction for the \[G] key to throw items. This was previously missing from the bottom-left info panel[/p]
- [p]UI: Fixed a bug where hosting a Public Game incorrectly displayed "Private Game" in the title[/p]
- [p]UI: Fixed a camera bug where the lobby failed to zoom in and the "Maw" disappeared after returning from a loss[/p]
- [p]UI: Fixed three specific settings that appeared empty or incorrectly showed an "Option C" choice[/p]