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  3. Feed The Maw Demo Update v0.1.3

Feed The Maw Demo Update v0.1.3

[h3]Added[/h3]
  • [p]Gameplay: Added the Island Blessing Totem Crusher[/p]
  • [p]Gameplay: Added the Island Blessing Spirit Link[/p]
  • [p]Gameplay: Implemented a Bell System to summon the MAW and trigger the ending immediately[/p]
  • [p]Visuals: Added particles to the Dead Mask to make it easier for players to spot[/p]
[h3]Changes[/h3]
  • [p]Gameplay: Tweaked the Quicksand sink speed and speed debuff values[/p]
  • [p]Gameplay: Fixed a bug where Footstep SFX continued to play if the player used the Mini Catapult while walking or running[/p]
  • [p]Gameplay: Fixed an issue where the Throw Animation was too slow. The Cocoling now throws immediately upon landing[/p]
  • [p]Gameplay: Fixed a delay with all Mini Catapult SFX[/p]
  • [p]Gameplay: Fixed a bug where tools would occasionally fail to be thrown. This occurred with both the Mini Catapult and the Large Catapult[/p]
  • [p]Gameplay: Fixed a bug where Heavy Food caused the hotbar switch to become inactive and locked the visuals[/p]
  • [p]Gameplay: Fixed a visual glitch where held items appeared to float in the camera view while the player was being thrown[/p]
  • [p]Gameplay: Fixed an issue where the player would float if they opened the Manual Book while crouching[/p]
  • [p]Gameplay: Fixed Cocoling NPCs getting stuck after spawning from trees[/p]
  • [p]Audio: Added a SFX when interacting with the Blessing Statue if blessing points are empty[/p]
  • [p]UI: Fixed layering for Player Names, Bonfires, and Torches so the UI elements no longer overlap[/p]
  • [p]UI: Fixed the player name display issues while in Spectator Mode[/p]
  • [p]UI: Fixed a delay where the UI remained on screen after the player had already zoomed out[/p]
  • [p]UI: Updated the hotbar icon for the Heart Cabbage[/p]