April 26th - Update 150 Released!
- When spawning on the flag, you will now spawn on the flag of your regiment if the flag of your regiment is being carried by a player. If the flag bearer of your regiment has not spawned or if the flag of your regiment has been dropped, the system will automatically move you over to the spawn queue of the other regiments flag bearer if one exists.
- When spawning on the flag bearer, the UI now displays if the flag bearer is Out of Line or if the flag has been dropped.
- When the flag bearer becomes Out of Line, the spawn queue on him now pauses instead of getting deleted entirely. This means that once the flag bearer becomes Skirmishing or In Formation again, the spawn timer resumes and everyone keeps their spot in the spawn queue.
- Made the spawn queue on the flag bearer display what number you are in the queue, more reliably.
- Prevented the Last Stand message from sometimes being stuck on the screen indefinately.
- Improved start and end reload transitions.
- Reduced the likelihood of players sometimes being stuck for a few seconds after having finished reloading.
- Tweaked the time of day settings to prevent very dark shadows at specific points in time.
- Added stacked wheat bundles to several wheat fields on the Drill Camp level.
- Updates to Dunker Church model.
- Added overhauled Dunker Church props.
- Reduced the volumetric fog amount at several locations on the Drill Camp level such as the Union firing range, allowing for clearer long distance views.
- When spawning on the flag bearer, the UI now displays if the flag bearer is Out of Line or if the flag has been dropped.
- When the flag bearer becomes Out of Line, the spawn queue on him now pauses instead of getting deleted entirely. This means that once the flag bearer becomes Skirmishing or In Formation again, the spawn timer resumes and everyone keeps their spot in the spawn queue.
- Made the spawn queue on the flag bearer display what number you are in the queue, more reliably.
- Prevented the Last Stand message from sometimes being stuck on the screen indefinately.
- Improved start and end reload transitions.
- Reduced the likelihood of players sometimes being stuck for a few seconds after having finished reloading.
- Tweaked the time of day settings to prevent very dark shadows at specific points in time.
- Added stacked wheat bundles to several wheat fields on the Drill Camp level.
- Updates to Dunker Church model.
- Added overhauled Dunker Church props.
- Reduced the volumetric fog amount at several locations on the Drill Camp level such as the Union firing range, allowing for clearer long distance views.