July 27th - Update 159 Released!

- Reworked the entire class selection logic for more reliability.
- A class is now claimed directly when the class image has been clicked. Previously the class would first have been claimed when the player moved onto the Deploy Screen.
- The available classes will now auto update whenever another player picks a class and if a class such as the officer is no longer available, that class will automatically be greyed out.
- The Class Selection Screen will now output on screen error messages if something goes wrong or if the selected class was just taken by another player as you clicked the class icon. If an error message is outputted, the Class Selection Screen will reset.
- The selected class is now automatically remembered by the UI and will be reselected if the player should go back to the Class Selection Screen from the Deploy Screen.
- The Deploy Screen will now output on screen messages when the flag bearer spawn becomes available, if you are in the flag bearer spawn queue and the flag bearer becomes Out of Line or gets killed.
- Possibly fixed a couple of UI related crashes.
- Reduced the applied TSAA smoothness, resulting in a sharper image with less ghosting effects.
- Fixed setting the weather via the ingame admin panel.
- Fixed several of the reported instances of players not being able to enter houses.
- Added a few new house prop items.
- Fixed being able to spawn inside certain closed-off structures via the flag bearer spawning.
- Updated Pry Grist Mill textures.
- Minor updates to Colquitt's Defence and Anderson's Counterattack, South Mountain.
- Updated Moore House textures.
- Optimized tent LOD's.
- Minor character skinning updates.