Update 170: Anti trolling features - Released!
Hello everyone,
The main focus of update 170 is to fix up some of the anti trolling features left exposed following the platform system integration as well as expand them.
- Added artillery teamkill ban support. Firing a poorly aimed shot that ends up killing a bunch of friendlies will not get you immediately banned. The player pulling the lanyard will get notified of each teamkill comitted. A popup warning will also be displayed to the player pulling the lanyard when the teamkill limit is getting close to the ban threshold.
- Fixed past teamkills expiring sooner than they should.
- Improved the performance of characters by hiding small character objects when viewed from a distance.
- Fixed a bug where the player couldnt aim with the revolver or zoom in with the binoculars if the player had unselected the sword while being in melee mode.
- Removed various interact labels such as Open Door when spectating.
- Added the name of the banned player to the banlist.json file on servers.
- Players can now be unbanned in the admin menu by entering the players SteamID.
- Players currently not connected to a server can now be permanently banned by entering their SteamID in the admin menu.
- Fixed a couple of crashes.
- Prevented players from posting super long messages in the ingame chat.
- The boundary desertion system has been completely reworked to much more easily support desertion behavior for entities that are not necessarily players.
- Artillery and Limber Carts will now automatically be teleported to their starting position if they are left outside of the play area.
- Flags will now automatically be removed if they get dropped outside of the play area or in the enemys spawn area. This will allow a new flagbearer to immediately spawn with the flag.
- A custom player name can now be entered inside the Gameplay Options menu. To prevent name exploits, changing this name when already connected to a server will not come into effect until the player leaves the server and joins again.
- Servers without passwords can now be joined via Steam friends. Joining passworded servers via Steam friends will likely be added in the next update.
- Allowed the spectator camera to fly higher on all skirmish areas.
- Made the head sit higher for a better view when aiming the Parrot Rifle artillery.
- Added vaultable ledges to the artillery pieces at the bolivar heights camp skirmish area to counter the players using the arty pieces as a wall around the capture point, Harpers Ferry.
- Fixed some issues where certain character animations on the artillery could look very funny, in patricular when holding the trail spike if the artillery was moving.
- Improved the performance of the cornfields and reduced the stuttering they cause with rapid camera movements.
- Removed the floating blood cloud.
The main focus of update 170 is to fix up some of the anti trolling features left exposed following the platform system integration as well as expand them.
- Added artillery teamkill ban support. Firing a poorly aimed shot that ends up killing a bunch of friendlies will not get you immediately banned. The player pulling the lanyard will get notified of each teamkill comitted. A popup warning will also be displayed to the player pulling the lanyard when the teamkill limit is getting close to the ban threshold.
- Fixed past teamkills expiring sooner than they should.
- Improved the performance of characters by hiding small character objects when viewed from a distance.
- Fixed a bug where the player couldnt aim with the revolver or zoom in with the binoculars if the player had unselected the sword while being in melee mode.
- Removed various interact labels such as Open Door when spectating.
- Added the name of the banned player to the banlist.json file on servers.
- Players can now be unbanned in the admin menu by entering the players SteamID.
- Players currently not connected to a server can now be permanently banned by entering their SteamID in the admin menu.
- Fixed a couple of crashes.
- Prevented players from posting super long messages in the ingame chat.
- The boundary desertion system has been completely reworked to much more easily support desertion behavior for entities that are not necessarily players.
- Artillery and Limber Carts will now automatically be teleported to their starting position if they are left outside of the play area.
- Flags will now automatically be removed if they get dropped outside of the play area or in the enemys spawn area. This will allow a new flagbearer to immediately spawn with the flag.
- A custom player name can now be entered inside the Gameplay Options menu. To prevent name exploits, changing this name when already connected to a server will not come into effect until the player leaves the server and joins again.
- Servers without passwords can now be joined via Steam friends. Joining passworded servers via Steam friends will likely be added in the next update.
- Allowed the spectator camera to fly higher on all skirmish areas.
- Made the head sit higher for a better view when aiming the Parrot Rifle artillery.
- Added vaultable ledges to the artillery pieces at the bolivar heights camp skirmish area to counter the players using the arty pieces as a wall around the capture point, Harpers Ferry.
- Fixed some issues where certain character animations on the artillery could look very funny, in patricular when holding the trail spike if the artillery was moving.
- Improved the performance of the cornfields and reduced the stuttering they cause with rapid camera movements.
- Removed the floating blood cloud.