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DEMO(0.6.031) Undead & New Boss & Relic

CHANGELOG
[p]This update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.[/p][p][/p][h3]New Stuff[/h3][p]Check these out in-game, feedback welcome:[/p]
  • [p]Added Undead faction — new relics, units, and unique mechanics.[/p]
  • [p]Reworked all formation effects. High-tier combos should now feel more impactful.[/p]
  • [p]New units added, including a healer for your lineup.[/p]
  • [p]Added several new Endless Mode bosses.[/p]
[h3]Balance[/h3]
  • [p]Buffed most equipment affixes.[/p]
  • [p]Endless Mode difficulty slightly reduced.[/p]
  • [p]Buffed some relic values.[/p]
  • [p]Buffed some skills.[/p]
[h3]QOL[/h3]
  • [p]Improved text and UI scaling at high resolutions.[/p]
  • [p]Added a "Replace" button to building actions — no more tear down + rebuild just to swap things.[/p]
  • [p]Redesigned relic info panel.[/p]
  • [p]ESC now closes all open UI.[/p]
  • [p]Added damage floaty text settings + performance optimization.[/p]
  • [p]Status effects now shown in unit info panel.[/p]
  • [p]Reworked skill VFX backend for better performance.[/p]
  • [p]Improved item sorting logic.[/p]
[h3]Bugfixes[/h3]
  • [p]Fixed crash when opening filter window.[/p]
  • [p]Fixed some units not pulling bonuses from their buildings.[/p]
  • [p]Other misc bug fixes.[/p]