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放置:纸色新境 News

0.6.108 Filter Bugfixes

[h2]0.6.108[/h2][p][/p][p]Bugfixes[/p][p]- Fixed equipment not being picked up when the filter rule's "Collect" action has no specific page assigned. Equipment now auto-fills into the first available backpack page.[/p][p]- Fixed filter rules with "Vendor" action type silently discarding equipment instead of selling it for gold.[/p]

DEMO (0.6.107) – Performance & QOL Improvements, Rat Buffs

[p][dynamiclink][/dynamiclink][/p][p]Main Changes[/p][p]- Fixed several crashes and improved stability.[/p][p]- Relic preset switching.[/p][p]- New level 60 equipment.[/p][p]- Ratmen: only Plague Lord Davidai is a tank now.[/p][p]- Battle damage stats panel.[/p][p]
[/p][p]Bugfixes[/p][p]- Some skills' range not scaling with attack range bonuses, causing units to miss enemies.[/p]

DEMO(0.6.031) Undead & New Boss & Relic

CHANGELOG
[p]This update is a big one so there might be some bugs — I'll be focused on fixes and balance tweaks over the next few days.[/p][p][/p][h3]New Stuff[/h3][p]Check these out in-game, feedback welcome:[/p]
  • [p]Added Undead faction — new relics, units, and unique mechanics.[/p]
  • [p]Reworked all formation effects. High-tier combos should now feel more impactful.[/p]
  • [p]New units added, including a healer for your lineup.[/p]
  • [p]Added several new Endless Mode bosses.[/p]
[h3]Balance[/h3]
  • [p]Buffed most equipment affixes.[/p]
  • [p]Endless Mode difficulty slightly reduced.[/p]
  • [p]Buffed some relic values.[/p]
  • [p]Buffed some skills.[/p]
[h3]QOL[/h3]
  • [p]Improved text and UI scaling at high resolutions.[/p]
  • [p]Added a "Replace" button to building actions — no more tear down + rebuild just to swap things.[/p]
  • [p]Redesigned relic info panel.[/p]
  • [p]ESC now closes all open UI.[/p]
  • [p]Added damage floaty text settings + performance optimization.[/p]
  • [p]Status effects now shown in unit info panel.[/p]
  • [p]Reworked skill VFX backend for better performance.[/p]
  • [p]Improved item sorting logic.[/p]
[h3]Bugfixes[/h3]
  • [p]Fixed crash when opening filter window.[/p]
  • [p]Fixed some units not pulling bonuses from their buildings.[/p]
  • [p]Other misc bug fixes.[/p]

endless balance(0.5.113)

[p]Endless mode difficulty reduced[/p][p]Kaldalis now benefits from Knight Hall bonuses to make it a more tanky[/p][p]Buffed HP regen and other affixes again[/p][p]filter editor QOL[/p][p]Fixed some known bugs[/p][p]Next update will focus on Undead faction and a new Endless floor 20 boss, new relic[/p]

0.5.104

[p]Campaign curve rebuilt. Stages 1-4 are now tutorials.[/p][p]Gold costs retuned across systems, with much better early gear drops.[/p][p]HP,regen,and flat-damage affixes buffed (new drops only).[/p][p]Newly unlocked buildings now start with free upgrade levels.[/p][p]Beat Boss 2 for the 4th building slot, Boss 5 for the 2nd weapon slot.[/p][p]Many other tuning and polish updates.[/p]