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  3. Patch Released - Presets for Workshop and in Playlists (Build 1.0.1454)

Patch Released - Presets for Workshop and in Playlists (Build 1.0.1454)

Solutions for common issues caused by Steam/Windows
Steamworks unavailable Verification issue while updating Content file locked / Disk write error / Content encrypted

Hey all,

This patch brings some improvements for advanced web wallpapers that have a lot of settings and allow importing custom images and videos. You can now share your own presets including all imported files on Workshop directly, which makes it really easy for everyone else to check out your setup.

Workshop Presets

Anyone who wishes to use a Workshop preset also needs to be subscribed to the dependent wallpaper - Wallpaper Engine will prompt you about this and subscribe the dependent wallpaper automatically:



When you unsubscribe the dependent wallpaper, Wallpaper Engine will also warn you that all Workshop presets will now be unsubscribed:



Publishing Wallpaper Presets

A preset can be published from the properties menu on the right. The property functions have been moved down to the bottom and web wallpapers now also have buttons to browse and publish presets:



The publish process is similar to publishing from the editor, the only difference is, that no project is created and saved this time. But you can still save and load presets locally on your PC right there in the browser like before.

Browsing Wallpaper Presets

You can browse all presets easily by either right clicking a web wallpaper and choosing 'browse presets' or using the button with the same label on the right next to the properties. The Workshop browser will now clearly show this and you can go back by clicking the 'X' next to the alert:



You can also use a new filter option to only browse presets for all web wallpapers:



Playlist Presets

Wallpapers in the playlist will now allow you to assign a preset to them by right clicking and then choosing a local preset you created from the list. Workshop presets are downloaded as genuine wallpapers so those will have a separate icon and you can add them to the playlist as well.



What's Next

I am currently waiting for missing translations for some languages to be fully completed and then I am looking to remove the Early Access flag at the soonest possible time. The next feature that will be added is most likely the ability to publish and share single assets for scenes on the Workshop for other scene creators to use in their wallpapers. Think custom particles or image layers that can be imported easily from the Workshop.

That may happen right after leaving Early Access since creating a new trailer and updating the store page will take a good chunk of time away from development on any new features.

Customizable Wallpapers

Here are some wallpapers that are very suitable for presets, check them out and share your own setup on Workshop!
https://steamcommunity.com/sharedfiles/filedetails/?id=786782443
https://steamcommunity.com/sharedfiles/filedetails/?id=1081733658
https://steamcommunity.com/sharedfiles/filedetails/?id=812677029
https://steamcommunity.com/sharedfiles/filedetails/?id=893418273


Full changelog

Additions
  • Added Workshop support for presets.
  • Added preset overrides in playlist.
  • Added localization for Workshop publish steps.
  • Added nicer search text reset button.
  • Added preset Workshop browser options and tags.
  • Added new property controls to bottom of propery list.


Fixes
  • Fixed random time seed for playlists.
  • Fixed no anim warning showing on templates.
  • Fixed particle system crash when child system uses box emitter and is requested to stop emitting.


Misc
  • Made Steam error show up when query is expected to return
  • something* yet Steam returns nothing at all and says everything is ok, while in reality Steam's servers are yet again in meltdown mode.
  • Reordered Workshop query lists based on Steam preference.
  • Made wallpapers unpause when user changes the wallpaper.
  • More obvious file missing error for users who move the files around after installation.