Dev Blog #4 - Farom Nature System
[p]Hello everyone! Today we will be sharing some information about the magic behind the videos we've been making. The FNS (Farom Nature System)[/p][p][/p]
[/p][p][/p][p]To make weather predictable yet dynamic, we designed it as a rule-based system:[/p]
[/p][p][/p][h3]5. Wind[/h3][p]Wind acts as an additional simulation factor.[/p][p]It can:[/p]
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Introducing Farom Nature System
[p][/p][p]For us at Farom Studio, weather is not just a “pretty picture.”[/p][p]It is a living system that defines the rhythm of the world: how long days last, how cold nights are, how snow accumulates and melts, and how all of this directly affects gameplay.[/p][p]We want players to feel the weather, not just observe it.[/p][p]Weather should change logically and smoothly, depend on seasons, temperature, humidity, and wind, and influence how your city lives and evolves.[/p][p]That’s why we created Farom Nature not a collection of visual effects, but a flexible simulation system that can be integrated into any project we build.[/p][p][/p][p]- [p]Climate defines the boundaries[/p]
- [p]Simulation defines the current state[/p]
- [p]Weather events create gameplay consequences[/p][p][/p]
Key System Features
[p][/p][h3]1. Time Simulation, Seasons, Day & Night Cycle[/h3][p]Time in our world is a living mechanism not just numbers on a clock.[/p][p]Throughout the year, daylight duration changes:[/p]- [p]Warm seasons bring longer days[/p]
- [p]Cold seasons bring longer nights[/p]
- [p]Temperature[/p]
- [p]Humidity[/p]
- [p]Wind[/p]
- [p]Nights are colder[/p]
- [p]Days are warmer[/p]
- [p]Dry periods stay dry[/p]
- [p]Humid periods naturally lead to rain or snow[/p]
- [p]Influence temperature profiles[/p]
- [p]Increase the chance of precipitation[/p]
- [p]Push the system toward harsher scenarios (such as storms)[/p]
- [p]Snow does not disappear instantly.[/p]
- [p]It accumulates in layers and only melts when temperature rises above zero.[/p]
- [p]Players can see the consequences of bad weather long after it ends.[/p]
Gameplay Impact
[p][/p][p]Most importantly, weather changes the rules of the game. [/p][p]Cold increases citizen needs (warm clothing, additional resources) [/p][p]Rain and snow reduce production efficiency and complicate logistics[/p][p]Extreme weather can temporarily disable or restrict activities[/p][p]As a result, weather becomes a strategic layer:[/p]- [p]Players plan stockpiles[/p]
- [p]Choose the best development windows[/p]
- [p]Prepare for difficult periods in advance[/p]
- [p]Weather is not decoration, it is a core strategic system.[/p]