Update 1.200 - Ship Selection & Community Contest Now Live!
[h2]Ship Selection Is Here[/h2][p]You can now select between three different ship designs before starting your run.[/p][p]This change is purely cosmetic — all ships share the exact same weaponry and gameplay balance — but now you can pilot the ASCII fighter that best matches your style.[/p][p]And there’s more…[/p][p][/p][h2]Design the 4th Ship – Community Contest[/h2][p]You’ll notice a mysterious fourth slot marked with “??”.[/p][p]That slot will be filled by a community-designed ASCII ship.[/p][p]We’re running a small design contest, and the winning entry will be implemented in-game as the fourth selectable ship.[/p][p]If you’d like to participate, check the rules and submission details here:
👉 https://steamcommunity.com/app/4327720/discussions/0/764060301067000448/[/p][p]We can’t wait to see what you come up with.[/p][p][/p][h2]Gameplay & Quality Improvements[/h2][h3]Autofire Enabled by Default[/h3][p]For new players, Autofire is now enabled by default, making the experience smoother from the very first run.[/p][p](You can still toggle it anytime in Pause → Options.)[/p][p][/p][h3]More Forgiving Collisions[/h3][p]Ship collision detection has been adjusted.[/p][p]Now only the two central characters of the ship register damage, making movement feel fairer and more precise — especially in tight bullet patterns.[/p][p][/p][h3]Improved HUD & Menu Feedback[/h3]
More updates to come 🚀[/p]
👉 https://steamcommunity.com/app/4327720/discussions/0/764060301067000448/[/p][p]We can’t wait to see what you come up with.[/p][p][/p][h2]Gameplay & Quality Improvements[/h2][h3]Autofire Enabled by Default[/h3][p]For new players, Autofire is now enabled by default, making the experience smoother from the very first run.[/p][p](You can still toggle it anytime in Pause → Options.)[/p][p][/p][h3]More Forgiving Collisions[/h3][p]Ship collision detection has been adjusted.[/p][p]Now only the two central characters of the ship register damage, making movement feel fairer and more precise — especially in tight bullet patterns.[/p][p][/p][h3]Improved HUD & Menu Feedback[/h3]
- [p]The floating “Pause/Options” button has been redesigned to better match the game’s ASCII aesthetic.[/p]
- [p]New sound effects have been added to the main menu and the ship selection screen.[/p]
More updates to come 🚀[/p]