Release 1.05 Hotfix #3
QOL- Changed final expansion and exploration achievements to first council decree and final war for completionists with slow systems. Players who earned the prior achievements will receive the new ones automatically.
Balance- Decoupled player initial spy mission attempt and success rolls
Fix for cases when end turn indicator would not fade out at same time as other UIs when transitioning to planet view
Critical- Tactical- Fix for rare case of combat not ending with starbase destruction
Tactical- Fix for rare case of shift select not updating weapons and specials list
Tactical- Fix for "traffic jam" situations with manual movement where movement appeared unresponsive
Balance- Decoupled player initial spy mission attempt and success rolls
Fix for cases when end turn indicator would not fade out at same time as other UIs when transitioning to planet view
Critical- Tactical- Fix for rare case of combat not ending with starbase destruction
Tactical- Fix for rare case of shift select not updating weapons and specials list
Tactical- Fix for "traffic jam" situations with manual movement where movement appeared unresponsive