Release 1.15 Hotfix #8
[p]Change Log:[/p][p]QOL- Loading a saved build queue preset will no longer clear the currently constructing item if it is in the new list. (before was only purchased items)[/p][p]QOL- Info Screen marks rebel factions with (Rebels)[/p][p]Critical- Fix for gift/demand UI on non 16:9 and 21:9 aspect ratios[/p][p]Critical- Display tooltip fix for medicine trait and population growth achievements[/p][p]Critical- Fix for rare cases where enemy rebels destroyed by economic collapse and then invaded would not count as defeated[/p][p]Critical- Fix for case where AI would attempt to expand to new player Dyson Spheres or Ringworlds potentially causing a softlock[/p][p]Critical- Fix for AI protomatter device use, which was limited to Orbit 0.[/p][p]Fix for case of camera fadeout when cancelling system view outpost construction[/p][p]Fix for refit and scrapping a ship under refit escape hotkey [/p][p]Fix for rare cases where rebellions could result in rebel factions overriding monster factions[/p][p]Fix for rare cases where spy missions would execute against a defeated faction[/p][p]Fix for case where a military defeat of a main faction would not cause a rebel faction to take over the legitimate government role[/p][p]Display fix for morale indicator in Info Screen for rare out of bounds cases[/p][p]Fix for rare case where lost colony was discovered on an existing colony in a random event[/p][p]DEMO UI fix for case where planetary shield pulldown was blank instead of having "None"[/p][p][/p]