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Lord of Rigel - Roundup #18

Hello Lords of Rigel,

We’ve continued work on refactoring the ship designer and economy systems, adding performance optimizations as we move through Early Access.

The 26th of February is a bit of a special day, as the 4x game we’ve aimed to make a spiritual successor of came out in 1998. Its sequels came out in 2003 and 2016 on that day as well. One big area we wanted to change in Lord of Rigel compared to those later games was having an engaging tactical combat system. Early Access gives us an opportunity to engage with the community on what they want to see and not see in areas like tactical combat and the user interface.

We’ll be working more in tactical during EA2, but what are the main things you want to see in tactical combat out of a 4x game?



Switching over to another area we want to hear more back from you on, more UI improvements, we will be adding a post combat UI screen in this phase of EA that will provide a better summary of tactical combat. Being able to save and load build queues is another request we’re working on. We’re also working on some additional quality of life tweaks with hotkeys and behavior adjustments to make sure they consistently work for all users.

But what do you want to see most in UI improvements? We’ve added in the ship info indicator, auto build, tactical combat log, diplomacy personality breakdowns, and tactical autofire toggle based on your feedback. Additionally, another request auto ship designs will be coming with our last pass on ship designer. With other UI improvements are there color scheme adjustments or options you would like to see? What other changes do you want to see and how?

Please post on the forums, reach out to us via Discord or send an email: [email protected] Saved games and clear steps to reproduce the bug are critical. It helps us more quickly track down the bug and get it fixed. Additional information on bug reporting tips can be found here: https://steamcommunity.com/app/437440/discussions/.

As always, we appreciate the feedback, conversations, and support from all of you!