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Lord of Rigel - Roundup #27

Greetings Lords of Rigel,

In our next update along with more bug fixes and AI tweaks, we’ll have an “Auto” button in ship designer that auto generates a design using the hull size you selected based on your species’ ship archetypes. You can build these designs, or use them as a base for your own designs. Another upcoming tweak is a new set of filters for the Planets menu to help make outpost and colony planning easier.

A loading/saving system for the build queue is still our next major quality of life feature on the docket for EA1.

This week’s deep dive is one where we want to get more feedback and comments on one of the more challenging parts of LoR to develop: the Tutorial. While an old adage is that all tutorials by nature suck, the issue is what audience is it being developed for and what does it serve.

While working on the tutorial the earliest version was the first time UI menu descriptions (like Master of Orion 1) with some very high-level goals that a player could achieve in rough order (Explore a system, Research a Technology, Colonize a planet) with the high-level goal of first contact with the Katraxi. Tester feedback, especially from those not familiar with 4x games wanted something more tailored with controls being unlocked as the tutorial progressed.

On release, we were surprised that the first thing many 4x game veterans did was beeline to the tutorial and were understandably frustrated by the restricted UI during the tutorial and emphasis on camera controls.

So out of all of this our questions are:
1) What are new players looking for in a tutorial?
Does the heavily guided tutorial work for a first time player new to these games?

2) What are more experienced players looking for in the tutorial?
Do we have other systems (first time UI help) that answer the questions that veteran players have?

Image 1. The Rigelan Probe
Image 2. Human space, Katraxi space, and Rigelan probe pulsar coordinates.
Image 3. Approaching for First Contact

Let us know what further changes you would like to see or if you have encountered any technical issues. Please post on the forums, reach out to us via Discord or send an email: [email protected] Saved games and clear steps to reproduce the bug are critical. It helps us more quickly track down the bug and get it fixed. Additional information on bug reporting tips can be found here: https://steamcommunity.com/app/437440/discussions/.


As always, we appreciate the feedback, conversations, and support from all of you!