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Lord of Rigel End of Year Update

A Year of Lord of Rigel

It's been a very busy year for Lord of Rigel development as we've worked in numerous quality of life requests along with implementing more core features in the Early Access roadmap.

Over 2023 we've implemented the following key features:
  • Lithovore and Mechanoid species- The Tulocks and Synth
  • Custom species
  • Gigantic and Legendary Galaxies
  • Elder Species- The Rigelans and Arcturans
  • Diplomacy Victories
  • Final War
  • Galactic Tension and the Doomsday Clock
  • Megastructures- Dyson Spheres and Ringworlds
  • Additional ground combat units (LSAVs for planetary militia)


In addition to these we've added numerous quality of life features based on your feedback (not an exhaustive list, but the major ones):
  • Strategic AI overhaul
  • User Interface reskin and color selection
  • Event ticker filter
  • System sidebar in colony view
  • Cycling between systems and colonies in system and colony view
  • Player engagement options (chase, evade, circle) in tactical
  • Auto ship design generation in ship designer
  • Post combat report
  • Ship info tooltips
  • Loading and saving build queue presets
  • Sharpness graphics setting
  • AI personality type indicators in diplomacy and info screens


Next Update

Our next update will focus on community reported bug fixes but will also include two long awaited features: Research Victories and Grand Menaces.

Research victories involve unlocking all of the path to ascension technologies and constructing a super project for ascension on your homeworld.

Image 1. Ascension technologies.


Image 2. Ascension end game scene preview.

Grand menaces are galaxy-level end game threats that can also reduce galactic tension.


Image 3. The "System Killer" an extra-galactic grand menace.

What's coming in 2024

Our next main requested feature is a ship refitting system which will come in a 2024 update. We're a tiny team and we've prioritized reported bugs and issues from the community, including balance issues. We plan to continue to do that through 2024, and with reaching the end of our EA roadmap release 1.0.

With the 1.0 release we'll also have the Lord of Rigel Artbook which includes concept art and universe backstory.

Post-release we want to focus on community suggested quality of life improvements and features.


Images 4, 5. Preview of the LoR Artbook