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Lord of Rigel News

Release 1.08

Change Log:

Ticket #2110- QOL- Galaxy view star tooltip planet data
Ticket #2111- Content- Dynamic Peplomers (bioweapon improvement tech)

Release 1.07 Hotfix #1

Change Log:

QOL- Ship design suffixes (-A, -B, -C) not added if not altering a modified or refitted design
Fix for rare case of camera movement stutter when transitioning to system view for some systems
Fix for credits displaying too early for non-standard (not 16:9 or 21:9) aspect ratios

Release 1.07

Change Log:
Ticket #2109 Content- System view backgrounds by star type. Planet view nebulas and system backgrounds for planets without atmospheres.

Lord of Rigel April Community Update

Greetings Lords of Rigel!

While last month introduced the galaxy outliner, a new leader has been introduced to LoR.

Created during the era of the first galactic council by the Rigelans, Shin is a "GNN bot" who became dedicated to dismantling the hegemony of the Rigelans over the galaxy. Focusing on his core programming to find the truth wherever it lies, they became a spymaster but also share hyperspace communications technology.

Image 1. New Leader- Shin, Seeker of Secrets

Additionally, some minor optimizations to AI and turn processing have been implemented which should improve performance for some systems.


Image 2. A new swamp colony

What is planned next?
Content updates are planned to continue until August. Expect a new technology. Towards August an Ironman mode will be introduced (manual saving disabled) and "1999 mode" the achievement for beating a game on impossible with ironman mode on.

Release 1.06 Hotfix #4

Fix for cases of UI and camera refresh when destroying a planet during a turn with GNN and cutscenes off
Fix for autobuild player project and android filters
Corrected euphoric chems name in morale tooltip
Minor AI build queue optimization