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Lord of Rigel News

Release 1.11 Hotfix #2

Change Log:
Critical- Fix for hotkeys that caused softlocks for some systems. Issue was tied to garbage collection of UIs on some systems and UIs slated for deletion were capturing inputs.

Fix for rare case of population boom events applying boom while population assignments are changed

One Year of Lord of Rigel

[p]Greetings Lords of Rigel! It has been a year since the release of 1.0, and a year full of community quality of life additions, performance and AI enhancements, and new content.[/p][p][/p][p]To celebrate, we have a remastered Arcturan Story Trailer which has been added to the game as an alternate introduction scene:[/p][previewyoutube][/previewyoutube][p][/p][p]What will the next year hold? We'll continue to do community quality of life improvements and bug fixes. Players may also expect some new technologies and leaders over the next few months,[/p]

Release 1.11 Hotfix #1

Content- Arcturan alternate introduction cutscene
Fix for text overrun in gift/demand UI with very high treasuries
Fix for rare case of blockade messages appearing on initial exploration

Release 1.11d

Content- New Custom Faction Logos
Fix for rare case of turn display not appearing for custom ships in build queue list

Lord of Rigel- One Year and Steam 4x Fest Sale!

[p]Greetings Lords of Rigel! To celebrate a year since release and the Steam 4x Fest Sale, Lord of Rigel is 50% off.[/p][p][/p][p]Over the past year performance updates, AI updates, and balance changes have been made based on your feedback. Additionally there have been a number of quality of life improvements and content updates.[/p][p][/p][p][/p][p]Major Quality of Life Improvements:[/p]
  • [p]Empire Outliner[/p]
  • [p]Simple Map Mode[/p]
  • [p]Achievements menu[/p]
  • [p]Measurement Tool[/p]
  • [p]Warpout and Self Destruct Timers in Tactical[/p]
  • [p]Renaming Player Fleets[/p]
  • [p]Deleting designs in ship designer pulldown[/p]
  • [p]Autodesign indicator in ship designer pulldown[/p]
  • [p]Pan to planet in Empire menu[/p]
  • [p]Pan to star in Planets menu[/p]
  • [p]Research and Trade treaties auto renegotiate[/p]
  • [p]Event ticker items dismiss on view[/p]
[p][/p][p]Content:[/p]
  • [p]Ironman Mode[/p]
  • [p]Galactic Council Decrees[/p]
  • [p]Reworked Cutscene Voice Performances[/p]
  • [p]New System View Backgrounds[/p]
  • [p]Continuum Emitter- Rapid fire torpedo special system[/p]
  • [p]Breaching Pods- Used to raid enemy ships[/p]
  • [p]Dynamic Peplomers- Increases bioweapon effectiveness[/p]
  • [p]Electron Flux- Short range shield penetrating weapon[/p]
  • [p]Electron Flux Mortar- Area of effect shield penetrating weapon[/p]
  • [p]New Planetary Resources[/p]
  • [p]New Leaders[/p]
  • [p]New Leader Skills[/p]
  • [p]New Faction Logo Options[/p]
  • [p]New Random Events[/p]
  • [p]Additional Music[/p]
[p][/p][p]What's next for Lord of Rigel? [/p][p]Additional critical bug fixes, performance tweaks, and community suggested quality of life improvements are still planned. Please join our Discord if you have comments, suggestions, or questions![/p][p][/p][p]Lord of Rigel Discord[/p][p][/p][p][/p]