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  3. Game Update: 22.10.2

Game Update: 22.10.2



22.10.1 [editor-alpha branch]


[h2]Bug fixes:[/h2]
  • Story mode properly allows you to play all levels now
  • UI Themes actually select the correct UI colors now (less saturated / more saturated)
  • All effect editor panels now have retooled sliders and inputs to actually represent them better
  • Metadata files are now properly generating with new editor
  • Overall stability and code improvements game hopefully will crash a bit less now
  • Editor specific stability improvements
  • Hugely improved color editor / picker
  • Fix for huge lag spikes during black and white themes
  • Fixed checkpoint look in editor
  • First checkpoint being super hard to click
  • Definitely some things I forgot

[h2]New stuff:[/h2]
  • New default editor themes
  • New editor theme creator / selector
  • New theme editor preview window
  • New way of storing / loading themes into a level
  • New spooky UI theme (just in time for spooky month)
  • New selection preview outline in editor preview
  • Definitely some things I forgot

[h3]Known issues/not in this preview:[/h3]
  • There's still some issues with undo / redo in a few specific cases it works most of the time but yeah still a few things to iron out.
  • The game can crash if you load a level in the editor then try to open another.
  • Prefabs still do not work in this version of the editor (they will load first time when loading lsb but vgb doesn't support it so after saving and reload they will not be in the level)
  • Some screen sizes mess with the game causing the player to see outside of the intended level this will hopefully be patched soon

[hr][/hr]
22.10.2 [editor-alpha branch]


[h2]Bug fixes:[/h2]
  • Theme Editor doesn't act like it runs the world anymore
  • Levels aren't slightly wonky anymore (off to one side)
  • Fixed issues with str keyframe values not getting properly init'd
  • Fixed issue with theme ids not being generated properly (causing all sorts of issues)
  • Fixed issue with parent search not working (remember the eyedropper also now allows you to select parents directly from the timeline)
  • Fixed issue with older levels (prior to vignettes and bloom having color) not properly having default values for vignette and bloom colors

[hr][/hr]
[h3]Prefabs will be added to this version of the editor by end of the month![/h3]

PLEASE NOTE: Since this is a preview build of the new editor there will be some things that are missing or broken. It is not recommended to use this build for serious level making just yet it's more a proof of concept to allow people to start planning how to use some of the new features coming up!

If you understand all that please feel free to try out the new editor preview on the [editor-alpha] branch of the game!
https://steamcommunity.com/sharedfiles/filedetails/?id=2699501828