Game Update: 22.10.5
22.10.5 [editor-alpha branch]

[h2]New features:[/h2]
- Added camera parenting: you can now parent directly to the camera, but can also still use parents inside the camera parents how neat~
[h2]Changes:[/h2]
- Checkpoint events look better now
- Trying new keyframe designs (easier to tell when they actually trigger)
- Parent offsets UI has been updated to be a bit more clear
[h2]Bug fixes:[/h2]
- Some icons were blurry due to improper settings
- Parent offsets now work again
- You can no longer parent things to themselves using the parent picker
- "Ghost Checkpoints" are now properly showing up on non event layers
- Object timeline now show when the actual object ends (dotted line)
- Checkpoints are now better aligned on timeline to when they actually trigger
- TEMP FIX: When creating objects on events layer now it doesn't automatically swap to the layer the object is placed on (to avoid hard crash)
[hr][/hr]
PLEASE NOTE: Since this is a preview build of the new editor there will be some things that are missing or broken. It is not recommended to use this build for serious level making just yet it's more a proof of concept to allow people to start planning how to use some of the new features coming up!
[h3]Known issues/not in this preview:[/h3]
- There are still some issues with undo / redo in a few specific cases it works most of the time but yeah still a few things to iron out.
- The game can crash if you load a level in the editor then try to open another.
- Prefabs still do not work in this version of the editor (they will load first time when loading lsb but vgb doesn't support it so after saving and reloading they will not be in the level)
https://steamcommunity.com/sharedfiles/filedetails/?id=2699501828