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  3. Game Patch: 22.12.2

Game Patch: 22.12.2

22.12.2 [editor-alpha branch]


[h2]New features:[/h2]
  • Rework of timeline zoom / scroll + added middle mouse drag to scroll (should increase FPS and responsiveness)
  • Zoom now will try to follow your mouse position on main timeline (testing expect changes possibly)
  • Add in ability to delete parallax objects

[h2]Changes:[/h2]
  • Remove character cap for multi-line text entry (main effect is unlimited text in text objects)
  • Multi-line text entry has bigger font size
  • Update prefab offset assignment to -5 thru 5 (up from -1 thru 1)
  • General editor UI tweaks

[h2]Bug fixes:[/h2]
  • Fix for prefab instance data not saving (specifically instance specific position / scale / rotation)
  • Add back in expand parenting offset toggle (only shows up if there's a parent for the object and you have one of the offsets selected)
  • Make non-info containing tooltips not break shit
  • Fix for object drag selection not working on timeline if nothing is selected (should make drag select much more consistent)
  • Optimization for drag select with big levels

[h2]Known issues:[/h2]
  • Vignette acting a bit funky
  • Parallax objects still missing some basic features
  • Game crash still happening in some cases when loading another level after the first one

[hr][/hr]
PLEASE NOTE: Since this is a preview build of the new editor there will be some things that are missing or broken. It is not recommended to use this build for serious level making just yet it's more a proof of concept to allow people to start planning how to use some of the new features coming up!

If you understand all that please feel free to try out the new editor preview on the [editor-alpha] branch of the game!
https://steamcommunity.com/sharedfiles/filedetails/?id=2699501828