Game Update: 24.3.1 [alpha branch]
24.3.1 [alpha branch]
[h2]Patch notes:[/h2]
[h3]New features:[/h3]
- Added in official tutorial level. (Still a work in progress, expect some balance tweaks and changes.)
- Improved dialog/sprite work/animations for the intro cutscene.
- Added new level triggers to the editor. More info below.
- Add smoothed audio time for all time sync calculations. This makes all levels feel better to play above 50-60 FPS.
- New autosave settings config in editor.
- Expect them to get more functionality in the future.
- They are not yet fully documented, but I will be working on that soon.
- They are not yet fully tested, so expect some bugs.
- Hope you have fun! You can access them via the settings menu dropdown in the editor.
- Fixed issues with actors and scene loading.
- Fix for notifications overstaying their welcome.
- Make VN text better handle additional player input gracefully.
- Fix for timeline glitch.
- Fix for shake keyframes being killed accidentally. (finally)
- Fixed issue with dupping prefabs on creation.
- Made so starting a level does not immediately stop music.
- Fix for audio starting at -35 dB.
- Minor visual update to mobile Pause UI.
- Minor visual update to mobile Input UI.
- Minor visual update to Player Bubble UI.
- Fix for mods glitching down a row in arcade level select on hover.
- Fixed issues with settings not getting set on startup sometimes.
- Fix for multiple sprites not getting handled in player bubble.
- Fix for player bubble hiding when not supposed to.
- Added new N-Chan notes.
- Autosaves are no longer really bad.
- Note stacking issue fix.
- Several tooltips are missing/broken, but they will slowly be fixed.