Game Patch: 24.5.5 [alpha branch]
24.5.5 [alpha branch]
[h2]Patch notes:[/h2]
[h3]New features:[/h3]
- Added tons of new options to parallax objects, including animations. Please give feedback as this is a new feature and I want to make sure it hits some of yall's wants.
- New editor setting allows the creator to change the collapsed object size per level.
- Editor should now handle weird screen sizes better, so please, try with ultrawides!
- Overhaul to how the visual novel segments work to make them more user friendly and less buggy.
- Improved intro sequence.
- Updated rewired to help with scroll wheel issues.
- Minor UI improvements.
- Fixed couple issues with scrolling in object timeline.
- Cleaned up a lot of unused assets to reduce the game's file size.
- Fixed some naming errors in the game's code.
- Lots of fixes for markers being kinda not great.
- I recommend you create a new marker, then save and reload the level in any level you previously had issues with. That will ensure it will be working moving forward.
- Fixed post level screen having issues on weird resolutions.
- Fixed multiple keyframe types being dragged and not updating properly.
- Attempted fixing any issues with objects spawning like parallax objects (due to a camera glitch). Let me know if that's still an issue.