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  3. Game Patch: 24.3.2 [alpha branch]

Game Patch: 24.3.2 [alpha branch]

24.3.2 [alpha branch]


[h2]Patch notes:[/h2]
[h3]New features:[/h3]
  • New keyboard search functionality in arcade on controller.
  • Added back in high contrast mode (this time with less lag).
[h3]Changes and bug fixes:[/h3]
  • Fixed some wacky object hitboxes.
  • Stopped log being spammed with errors when trying to kill a level.
  • Fixed player dash lock not being reset between levels in editor.
  • Added generic UI elements.
  • Fixed player FPS being locked.
  • Player movement triggers now only allow you to move the player a max of the edge of the screen.
  • Fixed input type staying around (for real this time).
  • Various general UI updates and fixes.
  • Fixed and improved the level timeline UI.
  • Minor editor UI updates.
  • Removed test story levels from the game that were included by accident.
  • Overhauled underlying code for checkpoint editing in the editor to remove various bugs.
  • Added new optional sound to page swap sound type.
  • Fixed various issues with UI getting stuck.
  • Arcade UI is now far more responsive and less likely to get stuck/softlocked.
  • Fixed issue with parallax object editor swapping to checkpoint editor in some cases.
  • Fixed cursor getting "stuck" when trying to swap to mouse.
  • Better loading indicator in editor for levels.
[h3]Known editor issues:[/h3]
  • Several tooltips are missing/broken, but they will slowly be fixed.
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