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  3. Alpha Branch Update - 24.7.7

Alpha Branch Update - 24.7.7



24.7.6

[h2]Patch notes[/h2]
[h3]Improvements[/h3]
  • Memory improvements.
  • Better handling of disabled objects in UIs.
  • Improved editor top dropdowns.
[h3]Changes and bug fixes[/h3]
  • Fixed mobile input not working on the level end.
  • Fixed ghosting on prefab collapse (when objects would hang around).
  • Fixed/Improved the empty location rendering in the editor.
  • Reduced RAM usage in the editor and fixed memory leak on level list reload.
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24.7.7

[h2]Patch notes[/h2]
[h3]New features[/h3]
  • Added credits button to the main page.
  • Added a changelog button to the main menu when the version changes.
  • Added additional VN scene after the tutorial.
[h3]Improvements[/h3]
  • Reworked text editor selection to be more efficient and effective.
  • Added the character cutoff for artists in UI.
  • Updated menu effects and some shader settings.
  • Improved menus for mobile.
  • Improved level cleanup when exiting a level without beating it.
  • Optimized assets for lower RAM usage.
  • Boosted performance on all UI scenes.
  • Improved skipping cutscenes (hold pause button).
  • Minor VN fixes.
  • Minor UI/UX improvements and tweaks.
[h3]Changes and bug fixes[/h3]
  • Fixed story effects persisting between scenes on unexpected close.
  • Fixed parent deletion creating ghost objects.
  • Fixed the last viewed version not being properly saved in the settings file.
  • Made themes clear after playing a level.
  • Fixed preview window shrinking.
  • Fixed empty/checkpoint gizmo rendering.
  • Fixed for selection effect.
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