Alpha Branch Update - 24.9.1 & 24.9.2
24.9.1
[h2]Patch notes[/h2]
[h3]New features[/h3]
- Added ability to refresh prefabs.
- Added theme preview override.
- Added ability to create markers via a new keyboard shortcut (Ctrl + M/Numpad .).
- Fully reworked trigger UI.
- New effects and better ink files.
- Added colored names for actors.
- Better TMP rendering.
- Added reset to default tooltip.
- Cleaned up look for outlined toggle prefabs.
- Various tweaks to the editor UI.
- Fixed tooltips staying after they should disappear (when objects get deleted or disabled under them).
- Menu slider values now have localization.
- Fixed issues when switching languages.
- Language improvements.
- Minor main menu UI tweaks.
- Added page swap noise to Arcade.
- Forced a timeline drag to end when toggling editor.
- Fixed markers not being properly tracked on right click.
- Better color handling for events.
- Fixed credits taking you back if you exit early.
- Fixed origin UI.
24.9.2
[h2]Patch notes[/h2]
[h3]Changes and bug fixes[/h3]
- Updated 0-1 range for new gradient shader.
- BREAKING CHANGE: This will update your level so you will not be able to go back to previous versions, keep that in mind!
- Fixed a bunch of issues with markers, namely deleting them, swapping between them, opening them, having the list not update properly, etc.
- Fixed issue with Hal not showing up in tutorial in some cases.
- Fixed translation placeholders being missed.