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Project Arrhythmia News

Alpha Branch Update - 24.12.5 & 24.12.6

Happy New Year, everyone!


24.12.5

[h2]Patch notes[/h2]
[h3]New features[/h3]
  • ]Added fireworks for new years~ 🎆
  • Added support for local custom levels (WIP).
    • This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].
[h3]Improvements[/h3]
  • Improved performance and consistency of level sorting in arcade.
  • Improved arcade glitching effects.
[h3]Changes and bug fixes[/h3]
  • Fix issue with pause & save UI becoming unresponsive / unusable.
24.12.6
[h2]Patch notes[/h2][h3]Improvements[/h3]
  • Improved preloaded asset RAM usage.
  • Improved GC in some key high use areas.
  • Added NAudio for editor file loading to ensure greater compatibility with more audio formats.
  • Prefab timeline objects now take collapsed contained objects into account when calculating their size.
[h2]Join the community![/h2]
To get the latest game news and hang out with fellow researchers!
Join the official Discord!

Winter Sale & 24.12.4 (alpha)

Winter Sale & Minor Patch

Today's update is mostly just a small one to clean up a few bugs before I go on a short holiday.

Project Arrhythmia is on a significant discount, so if you have any friends holding out for one to pick it up, let them know~

https://store.steampowered.com/app/440310/Project_Arrhythmia/

https://store.steampowered.com/bundle/11527/Game__OST/

24.12.4

[h2]Features[/h2]
  • Holiday Cheer? 🎄
[h2]Improvements[/h2]
  • Better continue / back info for the multiplayer menu.
  • Better handle tween build-up.
  • Minor UI improvements.
[h2]Fixes[/h2]
  • Fix for checkpoints not triggering in modifier modes.
[h2]Join the community![/h2]
To get the latest game news and hang out with fellow researchers!
Join the Official Discord

Default Update - 24.12.3

Today's update is mainly to clean up multiplayer and fix a few editor bugs. Expect a big update around New Year's! Happy holidays everyone~

24.12.3

[h2]Improvements[/h2]
  • Add proper player reconnecting on controller disconnect.
  • Added accessibility option for editor multiplayer screen. (multiplayer is on by default change it in accessibility settings)
  • Clean up string literals.
[h2]Fixes[/h2]
  • Fix for audio malformed returns in the editor.

[h2]Join the community![/h2]
To get the latest game news and hang out with fellow researchers!
Join the official Discord!

Alpha Branch Update - 24.12.2

24.12.2

[h2]Patch notes[/h2]
[h3]New features[/h3]
  • Added local multiplayer setup screens.
[h3]Improvements[/h3]
  • Improved responsiveness of the UI.
  • Improved loading times slightly.
  • Improved menu glitchiness.
  • Minor fixes for VN segments.
[h3]Changes and bug fixes[/h3]
  • Fixed children clearing function being broken. This fixes a bunch of random issues.
  • Checkpoints are now more reliable.
  • Fixed level titles going off screen in end screen.
  • Fixed level crashing due to logging and recycling error.
[h2]Join the community![/h2]
To get the latest game news and hang out with fellow researchers!
Join the official Discord!

Default Update - 24.12.1

A smaller update this time around just to ensure that those stuck in the story get their fix as soon as possible. I'm still working on the next big update, so stay tuned for that!
24.12.1

[h2]Improvements[/h2]
  • Tweaked some visual stylings.
  • Improved some issues with VN elements misrendering in tutorial.
  • Improved pausing with VN elements.
  • Added some more fun? 🤔
[h2]Fixes[/h2]
  • All known race conditions causing softlocks in story mode are now fixed. If you previously got stuck in Story Mode. download the update and you should be good now.

[h2]Join the community![/h2]
To get the latest game news and hang out with fellow researchers!
Join the official Discord!