Alpha Branch Update - 24.12.5 & 24.12.6
Happy New Year, everyone!
24.12.5
[h2]Patch notes[/h2]
[h3]New features[/h3]
- ]Added fireworks for new years~ 🎆
- Added support for local custom levels (WIP).
- This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].
- Improved performance and consistency of level sorting in arcade.
- Improved arcade glitching effects.
- Fix issue with pause & save UI becoming unresponsive / unusable.
24.12.6
[h2]Patch notes[/h2][h3]Improvements[/h3]- Improved preloaded asset RAM usage.
- Improved GC in some key high use areas.
- Added NAudio for editor file loading to ensure greater compatibility with more audio formats.
- Prefab timeline objects now take collapsed contained objects into account when calculating their size.
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