0.0850-0.0852 Quick Patches Report!
[h3]0.0850-0.0852 Patch Notes is out. We provided the batches of updates from the past weekend. Let's check out the details!
[/h3]
[h3]Wrong Weapon Range[/h3]
[h3]
Skirmish Mode[/h3]
[h3]Customization[/h3]
[h3]Caution![/h3]
We found save glitch happens with Autosave during the customization play. That will be replaced only customization data on Save Slot 01 if that slot was In-Mission Save. We will provide the fixing patch as soon as possible!
Now we focusing over-kill balance with no any ATK adjustment. However, some ATK including Min-Max Range of SMGs will adjust on incoming Minor Patches. Also, more improvement too!
[/h3]
[h3]Wrong Weapon Range[/h3]
- Fixed, a formula of Min-Max range calculation of SMGs, Vertical Missile there does not work correctly.
- Added Off Range-Out Range to Cannon. Not allow the Cannon unit to fire before the minimum range.
- Added DMG related on the Min-Max range. It's working on SMGs, SGs, and Cannon for now. Also, DMG will decrease a lot, if the target is too far from the maximum range.
[h3]
Skirmish Mode[/h3]
- Improved memory problems that made wrong UI displaying on unit indicators after players get over 40 waves in Skirmish Mode.
- To prevent game-locks on this mode. Fixed skirmish checkpoint too fast appeared after finished the previous wave.
- Removed non-use Panel on Mission Result UI "Bonus Dual Points". This panel was not related on any consumption points in the game.
[h3]Customization[/h3]
- Fixed non-update remaining EXP displaying on pilot document panel.
- Fixed wrong minus values on ACC when upgraded D-Barrel Shotgun.
- Fixed wrong displaying ATK Comparison on customization UI.
- Fixed Soft-Lock when players used JoyStick to upgrade their own Backpacks but, the game was duplicated overlay Upgrade UI.
- Fixed wrong displaying weapon when player equipped Assault Rifle. However, we found R-Hand weapon disappeared after upgraded Backpack. Also, some random issues may be happen. We will provide the fixing patch as soon as possible.
[h3]Caution![/h3]
We found save glitch happens with Autosave during the customization play. That will be replaced only customization data on Save Slot 01 if that slot was In-Mission Save. We will provide the fixing patch as soon as possible!
Now we focusing over-kill balance with no any ATK adjustment. However, some ATK including Min-Max Range of SMGs will adjust on incoming Minor Patches. Also, more improvement too!