1. DUAL GEAR
  2. News
  3. Progressive Patch 02 Announcement.

Progressive Patch 02 Announcement.

[h3]Progressive Patch Announcement 02.[/h3]

We are still in the preparation mode by the progressing update weekly. The main objective is the maintaining of New Tactical Views Input. Some skills are still partial support and working not the same as the actual combat view but we are working on it along with new missions preparing. However, we cannot provide the exact time date right now therefore we must be focusing on the features of the game first.

[h3]0.0955 - 0.0956 Version Patch Notes.[/h3]

[h3]Bug Fixing[/h3]
-Fixed no EXP and WXP obtained after using both of Tactical Views to input any Battle
-Fixed wrong direction of Shotgun Aiming while using Tactical Views Inputs.
-Fixed Melee Attack cannot land the shot on New Tactical View. It's working right now.
-Fixed Friendly Fire in New Tactical View.
-Improved wrong torso rotation when player unit using Defensive and Counter Skill. Now we can see better unit animation when they aim and track the movement of the enemy.
-Improved UI Overlapping when using Tactical View with any stage change.
-Fixed Incorrect Displaying a Component of Mission 03 Boss when the player sees it on the New Tactical Views.
-Fixed Ground Missile(GM) cannot lock the separate component of Mission 03 Boss.
-Improved Mission 03 Boss Camera when using Melee attack to that boss at too close range.
[h3]
Partially Added[/h3]
-Added the type of speed Slow, Normal, Speed compared with the amount of weight. (We will add more Types of Speed to indicate how fast of your units soon)
-Added Plus and Minus circle buttons to all upgrade menus and fixed them to work correctly.
-Blocked the Tactical View Locater not going out of the battlefield and falling from the base terrain sometimes.

[h3]Tuning[/h3]
-Adjusts Defensive Skill to place any shots when the enemies almost stop moving in their turn.
-Tuning Shot Landing Locater. Now we can place the shot on the higher floor and also Booster Jump Locator Placement.
-Added more D-Pad, WASD, and Arrow Buttons supports on Hangar Menu. Now the player can input the selection to anywhere of Hangar UI and also, the player can hold the button to keep moving the selection but still not 100% supported.

[h3]Incoming Feature[/h3]
-Shield Module
-Front, Side, Back, and Above Attack Benefit
We will update one of the incoming features soon along with Bug Fixing and Current Features Improving. It's will come in a couple of weeks.

Please Be careful about a Skip Battle Option in Tactical Views Input. It's still not correctly working. We improving this feature and need more time to complete it.