Update 0.350 Now Available
[p]Commanders![/p][p]We are happy to announce that the Update 0.350 is now available![/p][p]
[/p][p][/p][h2]List of Update 0.350 Changes[/h2][p][/p][p]Rough Riders Battle Path[/p][p]In this update, we are fixing the following issues of the Rough Riders Battle Path and its vehicles:[/p]
- [p]Fixed the Battle Path screen background on some resolutions[/p]
- [p]Battle Path shop no longer contains a duplicate Leopard Cockerill with an incorrect price tag[/p]
- [p]Fixed the incorrect timer on one of the Challenges[/p]
- [p]Fixed the bugged Sentinel skin in the Battle Path shop[/p]
- [p]Fixed the incorrectly placed Purchase button for Battle Coins[/p]
- [p]Fixed the Anthony Diaz icon in the Battle Path Ranks window[/p]
- [p]Fixed the Battle Path logo appearance[/p]
- [p]ELKE: Applied several visual model fixes[/p]
- [p]ELKE: Partially fixed the tracks clipping into the ground[/p]
- [p]ELKE: Removed the incorrectly placed gun breech module[/p]
- [p]RDF/LT Ares: Partially fixed the tracks clipping into the ground[/p]
- [p]XM1302: Fixed the aim reticle alignment[/p]
- [p]Fixed an issue where selecting different weapons on a single vehicle did not change its characteristics in the Garage window[/p]
- [p]BMT-72-140: Fixed the incorrect gun depression and elevation values in the Garage window[/p]
- [p]Borsuk: Applying camouflage no longer makes the vehicle look dirty from mud[/p]
- [p]CATTB: Fixed the missing ERA element on the right side in the Armor Inspector window[/p]
- [p]Leopard 2A6 Hades: Fixed the antenna flying in the air[/p]
- [p]M60A3: Fixed an issue where the gun could fire through targets at close distances[/p]
- [p]M8 MGM-166: Fixed the entire collision model that was larger than the vehicle[/p]
- [p]Otomatic: Fixed the turret collision model[/p]
- [p]TOS-1M: Fixed the turret collision model[/p]
- [p]Added a number of future event assets[/p]