Maintenance - September 24
On the 24th of September, starting from 8:00 CEST (23rd of September, 11 PM PDT), the server will not be available for 5 hours due to the application of Update 0.33.7341

[h2]List of Update 0.33.7341 Changes[/h2]

[h2]List of Update 0.33.7341 Changes[/h2]
- Compensated the missing resources for the M1A2, M1A1, Leclerc Prototype and Leclerc module progression reset
- Fixed a large number of incorrect shell characteristics
- Fixed the armor for T-72B, XM1 and Merkava Mk.2B by making their lower plate more vulnerable so that some Tier 4 vehicles could penetrate it as well
- Some vehicles still had HEAT and HEAT-MP shell damage bonuses even after their removal in Update 0.33, this has been fixed
- Fixed an issue where some rounds (such as the ADATS rockets) didn’t have their penetration listed in their description
- Fixed an issue where BMPTs were firing with both cannons at the same time
- Fixed an issue where wheels would clip into the hull when using active suspension on some vehicles
- Further improved the game’s performance by pre-loading some additional resources before the start of a battle
- Overhauled the appearance of ping, recording and FPS indicators for the new Battle UI
- Abrams AGDS: Fixed a number of issues with this vehicle’s armor
- BVP M-80A: This vehicle is no longer marked as Battle-Hardened
- BM Oplot: Fixed a number of issues with this vehicle’s armor
- M1 Abrams: Overhauled this vehicle’s armor to 0.33 standards
- M1A1 Abrams, M60-2000: Fixed the clipped turret decals
- M108 no longer has a Soviet machinegun
- M60-2000: Fixed a number of issues with this vehicle’s armor
- Object 640: Penetration RNG reduced by 5% for the HEAT shells and by 10% for ATGMs
- ST1: This vehicle has been properly rebalanced under Update 0.33 standards and its armor was fixed
- T-72B: Destroyed ERA modules no longer appear undamaged
- XM1 Fox: Its armor is now identical to the standard XM1
- Several vehicles (Armata, Object 640, CATTB and PLZ-05) now have machineguns of the correct caliber
- Fixed the appearance of the M1A2 Warhammer skin
- Fixed an issue where character portraits in Special Operations covered the team list
- Fixed an issue where some AI opponents (Swingfire etc.) would not fire at players
- Fixed an issue where players could incorrectly see the Benchmark window
- Fixed an issue where the BMP series vehicles wouldn’t display one of their decals properly
- Fixed the color of trains on the Moscow map
- Moscow Calling, Chapter 4: The tanks that appear in the initial cutscene no longer stay on the map
- Spirithaven, Chapter 4: AI vehicles no longer fire from behind closed gates
- Fixed an issue where Ophelia’s shield icon on enemy tanks wouldn’t appear correctly
- Fixed an issue where the UI wouldn’t allow players to switch off some elements correctly
- Fixed an issue where the team panel colors wouldn’t update correctly after Settings changes
- Fixed some issues with the Borderless screen mode
- Fixed an issue that could lead to the game crashing
- Added the ZTQ-15 Tier 9 Premium Light Tank