Artillery Returns to the Global Operations Mode
Commanders!
Throughout 2020, we ran a number of trials and events, testing the parameters of the earlier-announced return of the SPG class to the Global Operations mode. The most recent one, from July, ended in a satisfactory way and your feedback has been positive as well, but there were some issues we had to address, specifically the amount of SPGs per team.
[previewyoutube][/previewyoutube]
However, we are pleased to report that we have fixed everything we wanted to and are ready to re-introduce SPGs to this mode, starting with the next major Update 0.34 iteration, which is due next week.
The same rules as we announced before will apply:
Global Operations are about to become even more exciting, commanders.
See you on the battlefield!
Throughout 2020, we ran a number of trials and events, testing the parameters of the earlier-announced return of the SPG class to the Global Operations mode. The most recent one, from July, ended in a satisfactory way and your feedback has been positive as well, but there were some issues we had to address, specifically the amount of SPGs per team.
[previewyoutube][/previewyoutube]
However, we are pleased to report that we have fixed everything we wanted to and are ready to re-introduce SPGs to this mode, starting with the next major Update 0.34 iteration, which is due next week.
The same rules as we announced before will apply:
- Smoke and White Phosphorus shells are allowed (WP shells do help a lot when the enemy is capturing an objective)
- Two SPGs per team at most
- No SPG platoons
Global Operations are about to become even more exciting, commanders.
See you on the battlefield!