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Rise of the Dragon Battle Path Pre-Order

Commanders!

The Rise of the Dragon Battle Path is coming this summer with all its epic prizes!



You can, however, secure your place in it even today and with a discount no less, as three bundles are available on MY.GAMES Market:
  • Rise of the Dragon access
  • Rise of the Dragon access with 50.000 Battle Coins (with 5.000 free Battle Coins as a bonus)
  • Rise of the Dragon access with 10 Battle Coin boosters

Please note that, after the purchase, the bundles need to be activated at MY.GAMES Market until the launch of the Battle Path.



What awaits you in this Battle Path?
  • Four new vehicles (ZTZ-20, ZTL-11, VN-17 and ZBD-04A)
  • New skins
  • New camouflages, decals and other prizes

The Battle Coin Shop makes a return, this time with improved stock, including previously unavailable Premium vehicles.

See you on the battlefield!

Update 0.38.9119 Now Available

Commanders!

We are happy to announce that the Update 0.38.9119 is now available!



[h2]List of Update 0.38.9119 Changes[/h2]
 
  • Fixed an issue where firing 57mm autocannons would cause significant drops in performance (also known as the “autocannon lag” issue)
  • Tanks obtainable during various events or sales are now marked with a special button
  • Fixed the appearance of the German “Ambush” camouflage
  • Added a number of assets for future events
  • Fixed some small UI issues
  • Fixed some smaller localization issues

Please note that this update may cause an abnormal amount of false anti-virus detections on some systems. We apologize for the inconvenience and are working on correcting the issue.

See you on the battlefield!

Rise of the Dragon Battle Path – Part 3: Rapid Development

Previous articles:

Commanders!

In our previous Battle Path articles (linked above), we have unveiled the basic concept behind the upcoming Rise of the Dragon Battle Path – to implement various rewards related to different eras of China in chronological order, starting from the pre-war period. In this part, we’ll tell you more about the prize bloc dedicated to PLA’s rapid development.



As a result of the Soviet help with Chinese arms industry, China received a large number of T-34 tanks (designated Type 58 in Chinese service) followed by a large number of T-54A tanks, which served and were later license-produced under the name of Type 59. By the time they reached China, these tanks were hardly the most powerful ones in the world, but were still quite sufficient for their purposes and taught the Chinese engineers valuable lessons in tank design, influencing the Chinese tank industry for decades to come.



The Type 59 was first introduced to the public during the great Chinese national parade in 1959. The original model production, however, only took place between 1957 and 1960 in Baotou (located in the Beijing military area), although more advanced models were in mass production ran until the 1980s, with an estimated 10 thousand vehicles with various modifications produced, becoming the most numerous tank in Chinese service for the next few decades. Originally, these tanks were painted in the usual Green color, but later on the factories switched to the three-tone camouflage that became extremely common in the PLA.



This camouflage will be the first of the prizes introduced in this Battle Path reward part. It consists of black, sand and olive green stripes and was applied until the dawn of digital camouflages in the 1990s. You’ll be able to apply it to all vehicles as usual.

But let us get back to the story of China. In the late 1950s, clouds started gathering over the two great allies. Due to their ideological differences, the relations between China and the Soviet Union deteriorated in the 1960s practically to the point of open conflict. A side-effect of this situation was that the Chinese were left in a bad place, unable to get access to advanced Soviet technologies while being alienated from the west at the same time due to their support of communist regimes in Asia and the Vietnam War. For the Chinese armor industry, there were several pivotal moments, most notably the Damansky Island incident and, the Vietnam War with all its lessons.



Let us stop here for a short moment though – the Damansky island incident. In the March of 1969, the Chinese and the Soviets were practically in a state of open warfare around the Ussuri river border. Skirmishes were relatively commonplace and the events culminated on March 2 in nearly a two-week-long full-scale conflict over a river island called Damansky (or Zhenbao in Chinese).



The battle involved APCs, tanks and even heavy artillery and resulted effectively in a draw with both sides claiming victory. Both sides lost roughly 60 men, but, more importantly, one of Russia’s relatively new T-62 tanks was disabled in the fighting and despite the best Soviet efforts to retrieve it, it was captured by the Chinese and brought back to Beijing. This T-62 No.545 then became a valuable source of research information as it was taken apart and studied extensively by the Chinese military and scientists. Afterwards, it ended in a museum.

Which brings us to the second prize of this segment – the T-62 No.545 will be a skin for the T-62 Tier 3 progression Main Battle Tank.



It’s a simple skin consisting of the Soviet khaki color and the white tactical number “545” along with its battle-worn surface. As the tank was so important for the Chinese development, we couldn’t have passed the opportunity to introduce it to Armored Warfare in this form.

The lessons learned from the T-62 as well as the Vietnam War and the 1979 Sino-Vietnamese war unveiled a number of issues with the tactics and armor the Chinese deployed and led to the rapid development of both. Even though the Chinese military industry tried to get their hands on modern technologies however they could, the isolation left some Chinese technology branches a decade or more behind their Soviet and western counterparts. During this era, China mostly focused on upgrading what they had, especially the Type 59 tank.



This would only change during the Thawing era as the relations between China, the Soviet Union and the west improved. Especially the late 1970s and the 1980s saw a military development boom with more and more advanced technologies becoming available to the Chinese, both from Europe (105mm NATO standard gun) and from Russia (125mm smoothbore). The development ran in two directions:
  • Upgrades of existing tanks (Type 59 upgrades leading to the popular Type 69 export tank)
  • Design of new weapons (wheeled tank destroyers, modern domestic tanks such as the Type 88, modern export tanks such as the Type 85 and Type 90-II)

During this period, China became a major armor exporter with massive amounts of tanks sold across the world.



But let us get back to the prototypes because the third phase we want to tell you about is the Chinese Experimental camouflage as seen on a Type 99 prototype called 9910.



While not historically valuable (this type of camouflage never went into mass use), we hope that you find these gorgeous spots of sand color over a green surface as pretty as we did.

And that’s it for the main prizes. Other prizes of this segment include:
  • Flag of the PLA Ground Forces
  • Decal with the name “Dong Cunrui”, another mythical soldier figure of the Chinese Civil War

Next time, we’ll continue taking a look at more vehicle prizes as well as the prizes of the next prize segment called Chinese Marines.

See you on the battlefield!

Server Maintenance

On the 23rd of June 2022, starting from 8:00 CEST, the server will not be available for 4 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

The in-game Global Chat is still temporarily disabled. To communicate with the community, please visit our Discord channel.

In Development: ZTZ-20

Commanders!

Today, we’d like to tell you more about the top prize of the Rise of the Dragon Battle Path – the Chinese ZTZ-20 Premium Main Battle Tank.



This is an exceedingly rare tank that was imported from China by Perihelion – a true masterpiece of engineering that can only be found serving with Chinese elite units guarding Beijing. How did Murdoch’s people get their hands on one is a mystery but a quick examination showed it was made using advanced technologies, some of which are not available at all in the United States of America of 2028.

So much for Armored Warfare lore, now for the real history – let’s address the elephant in the room. The ZTZ-20 Main Battle Tank does not exist. It is a vehicle made-up by a Chinese internet user who posted a full fictional history along with its technical descriptions on the internet. It’s unclear when the original post appeared; the estimate is around 2016-2017. The idea was to create a “future MBT for the Chinese armed forces” and the author was clearly inspired by the Russian Armata.

The hull bears a strong resemblance to it and the design features a number of elements taken directly from the T-14, such as the unmanned turret design and the armored crew capsule. On the other hand, there are some relatively strange solutions in there as well, such as the ATGM launchers in the turret that are retractable but cannot be loaded without someone doing it manually from the outside. The carousel loading mechanism is a bit strange as well and there are a myriad of other details betraying the fact the author of the vehicle wasn’t an actual tank designer. Nevertheless, the concept has gained a lot of popularity on the Chinese internet over the years and we’ve decided to give it a try and introduce it as a playable vehicle.

As we posted before, in Armored Warfare, the ZTZ-20 is going a Tier 10 Premium Main Battle Tank with a rather unique twist.



The overall concept of the tank will resemble that of the other Chinese MBTs in Armored Warfare, such as the Type 99B. Unlike the others, however, this MBT will be protected by the following elements:
  • Unmanned turret taking reduced damage
  • NERA armor making it quite durable during the initial stages of fighting
  • Full smoke grenade cover (360 degrees)
  • Advanced hard-kill APS

On the downside the basic armor will become quite thin once the NERA elements are spent. Not to worry though, the ammo rack weakspot the Type 99 series is famous for in the game will not make an appearance (on the contrary, we’ll fix the issue on the other vehicles of the Type 99 series).

Mobility is a staple of Chinese MBTs and this one will be no exception. We’re looking at something similar to Type 99A2 despite the weight of 59 tons. The ZTZ-20 will be powered by a 1630hp diesel engine giving it the maximum speed of whopping 90 km/h with the following additional values:
  • Acceleration from 0 to 32 km/h: 4.81s
  • Hull traverse: 44.7 deg/s

As you can see, it will be one of the most agile and fast-accelerating Tier 10 MBTs in the game. Additionally, two of the three Active Abilities available to it will also make it move faster: Override and Top Speed.

And, finally, we come to the firepower. The tank will allow you to choose between two weapons:
  • 125mm smoothbore cannon
  • 140mm smoothbore cannon

The 125mm gun is mostly intended for PvE. Performance-wise, it’s on par with the Type 99A2’s gun, including its famous HEAT rounds with 1000mm penetration and 930 damage per shot. The reload time and the subsequent damage output will be roughly similar to the Type 99A2, although the gun-launched ATGMs are missing here.

The 140mm gun is, on the other hand, intended for PvP, trading the damage per minute value for increased damage per shot and APFSDS penetration. This gun will fire both APFSDS (835mm penetration, 945 damage) and HEAT rounds (950mm penetration, 1181 damage).



Both guns will be able to elevate to +14 degrees and depress to -7 degrees. But that’s still not all as the tank will feature a unique system – Phosphorus Missiles.

That’s right; those ATGMs at the back of the turret are no ordinary ATGMs. You have four of them in your launcher – they can be fired once per 3.5 seconds followed by 25 seconds of reload. The way they work is relatively simple. They fly either into a target directly or over a target (much like the overflight attack missiles do) and explode, dealing meager damage but covering a wide area around the impact point with white phosphorus.

White phosphorus works the same way as it does in WP artillery rounds:
  • The camouflage of hostile targets in the affected area will be reduced to zero, which will cause them to become immediately spotted
  • Anyone in the affected area will take damage over time (260 damage over 10 seconds)
  • The damage over time can disrupt the base-capturing process

The first point is the true purpose of these missiles – they can be fired at suspected enemy locations to get rid of those pesky scouts hiding in the bushes or “hero” MBTs “supporting” their lighter comrades from behind the lines. It’s worth noting that these missiles behave just like other ATGMs and are therefore susceptible to hostile APS.

Utility-wise, the tank will have access to the two abovementioned Active Abilities as well as the Rapid Fire one. It’ll also feature solid camouflage (22%) and viewrange (365m) for its class.

In summation, the ZTZ-20 will be a highly practical and versatile MBT with two configurations and a unique ability. Thanks to the combination of solid armor, excellent mobility and adequate firepower, it’ll have a chance to succeed on any battlefield and in any mode. We hope that you’ll enjoy it and, as always:

See you on the battlefield!