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Offer: American Firepower

Commanders!

Today we’ve prepared the following items for you:
  • MPF Tier 10 Premium Light Tank
  • Griffin 120mm Tier 8 Premium Light Tank
  • Bradley AAWS-H Tier 8 Premium Tank Destroyer
  • Stryker ADATS Tier 9 Premium Tank Destroyer
  • MBT-70 Tier 6 Premium Main Battle Tank
  • Exile Battle Coins
Between January 25 and February 1, 2024, the following items will be available:

 
[h2]MPF Light Tank[/h2]
 

The General Dynamics Light Tank prototype is one of the contenders in the U.S. Mobile Protected Firepower program to replace the Stryker platform in the fire support role for the U.S. Airborne forces. It is one of very few modern Light Tanks in existence. You can read more about it in our dedicated article.



In Armored Warfare, the MPF is a Tier 10 Premium Light Tank. Within its class, it’s one of the heaviest and the best protected specimen with its hull protected by NERA armor capable of absorbing damage in the initial stages of battle. With its powerful 120mm gun and decent mobility, it is a decent front-line fighter, holding its own even in the thickest of fighting.

The MPF Tier 10 Premium LT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.

 

 

 
[h2]Griffin 120mm[/h2]
 

The Armored Warfare version of the Griffin Light Tank is based on an early 2016 tech demonstrator, intended to show the U.S. military during the AUSA 2016 conference that General Dynamics meant business. It was built as a private venture; effectively a scaled-up example of General Dynamics was capable of providing when it came to highly mobile vehicles with a lot of firepower for the U.S. airborne forces. The U.S. Army was impressed and the design has since evolved into what is generally referred to as the MPF Light Tank. You can read more about this vehicle in our dedicated article.



In Armored Warfare, the Griffin 120mm is a Tier 8 Premium Light Tank and a powerful, fast machine, armed not only with its 120mm cannon, but also with special ammunition types, making it deadly at any distance. Few Tier 9 vehicles can match its sheer ferocity on the battlefield.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Bradley AAWS-H[/h2]
 

The Bradley AAWS-H Tank Destroyer was an attempt by Loral Vought to mount four kinetic guided missiles on an extendable arm while using the Bradley IFV chassis as a platform. Kinetic missiles were cutting edge tech back in the 1980s – unlike standard ATGMs, they destroyed the target by their kinetic energy instead of a HEAT warhead, accelerating to several times the speed of sound. There was little to no defense against them, although they did have some drawbacks, which was why they were never adopted in real life. You can read more about the vehicle in our dedicated article.



In Armored Warfare, the Bradley AAWS-H is a Tier 8 Premium Tank Destroyer. It’s an ATGM-based TD, carrying special kinetic missiles that actually become more effective with increasing distance to your target. It is the embodiment of a long-range missile carrier and is perfect for players who prefer sniping to close combat.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Stryker ADATS[/h2]
 

ADATS stands for “Air Defense Anti-Tank System,” describing its purpose very well. The system is intended to engage both air and ground armored targets. It was developed in the 1980s by a Swiss company called Oerlikon-Contraves and was offered as an interesting hybrid that would be able to deal with both Soviet tanks and helicopters or attack planes. Unfortunately for it, it came too late – only Canada would actually accept it in service and the end of the Cold War meant the end to all attempts at its large-scale introduction. The ADATS missiles were quite large but, more importantly, extremely fast and were certain to be extremely destructive to any Soviet armored targets, even though this thankfully never had to be tested in real combat. The ADATS turret was offered for a wide variety of platforms and was actively installed on a vehicle that is kind of like a cousin to the Stryker, the Canadian LAV-III. In this configuration, the vehicle was called MMEV.



In Armored Warfare, Stryker ADATS is a Tier 9 Premium Tank Destroyer. It is a wheeled vehicle armed with two weapon systems – powerful long-range guided missiles and short-range unguided rockets, offering it some survivability in short range combat as well as the ability to deal tremendous damage if left to its devices.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]MBT-70[/h2]
 

Germany and the United States cooperated in the 1960s and 70s to create the ultimate Main Battle Tank to replace the aging Patton tank series in service. The MBT-70 prototype tank was the U.S. result of the development program. It was exceptionally well armed with a 152mm gun, capable of firing guided missiles and equipped with cutting edge technology, but high costs and endless delays in development led to the cancellation of this project and the subsequent adoption of a more reasonable design – the Abrams.



In Armored Warfare, the MBT-70 is a Tier 6 Premium Main Battle Tank. Several features make it quite unique – it has a large caliber gun that, while slow to reload, delivers tremendous damage with each shot. It can also fire devastating guided missiles and while its mobility levels aren’t the best, it can devastate its opponents with well-timed shots, relying on its armor to keep it alive while it reloads. And last but not least, this vehicle has a hydraulic suspension available, allowing it to tilt its hull to improve its gun depression and elevation.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

 
[h2]Exile Battle Coins[/h2]
 

This week, we are offering you an opportunity to boost your Battle Path progress and get that main prize you know you want – the Boxer RIWP Tier 10 Premium AFV!

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The following Battle Coin bundles are available:
  • 1.000 Battle Coins (10% off)
  • 5.000 Battle Coins (15% off)
  • 10.000 Battle Coins (25% off)
  • 25.000 Battle Coins (35% off)
  • 50.000 Battle Coins (45% off)

Battle Coins can be used for a number of things, including:
Please note: In order to use Battle Coins, you need to obtain the access to the Exile Battle Path.

Clicking the link below will open the game’s launcher. Please select the Market option on the left and select Armored Warfare to access this offer.

 

 

We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Update 0.100 Now Available

Commanders!

We are happy to announce that the Update 0.100 is now available!



[h2]List of Update 0.100 Changes[/h2]

Modern British Contract

The Modern British Contract is now available. This multi-month contract features the AS90 Tier 8 Premium Self-Propelled Gun as its main prize in addition to the British Loot Crate available for the following stages as usual. New achievements are also available. You can read about the AS90 in our dedicated article.

Please note that the AS90 is temporarily not available in the in-game tank list.

General Changes
  • In one of the previous updates, we’ve adjusted the partial damage of Puma and Boxer CRV HE shells from 72 to 45. This update did not help in bringing their performance to acceptable levels and we’ll be changing their mechanics further as explained in this article (but not in this update)
  • Woody’s Tank Gang Radio can now be disabled in Settings (under Sound, Subtitles)
  • 2S1 Gvozdika: Smoke cover no longer obscures vision when driving forward
  • Centauro 155: Added Ready Rack mechanism with 4 shells and rebalanced the reload times to keep the damage per minute value identical
  • Centauro 155: Smoke and White Phosphorus shells now count as regular shells
  • Boxer CRV: Shell impact now aligns correctly with the gun reticle
  • Boxer CRV: Reverse lights now work correctly
  • Boxer CRV: Added the Programmable Ammunition trait
  • Boxer RIWP: Fixed the aiming reticle position (no longer appears above the cursor)
  • Boxer RIWP: Gun penetration indicator now works correctly
  • Boxer RIWP: Switching between ATGMs when using the Hybrid now correctly takes 0.1s
  • Boxer RIWP: ERA modules are now correctly called StrikeShield
  • Boxer RIWP: Hydra rockets and Brimstone ATGMs now appear correctly
  • Boxer RIWP: Hybrid turret no longer clips the hull
  • Boxer RIWP: Removed the incorrect NERA trait
  • Boxer RIWP: Fixed the gun elevation in the first person mode
  • Boxer RIWP: Smoke grenades now correctly launch forward instead of in turret’s direction
  • Boxer RIWP: You can now select all turrets in the Armor Inspector feature
  • Boxer RIWP: Empty shells now fly out of the gun correctly
  • Boxer RIWP: Fixed the effect of the turret being ripped off upon ammo rack explosion (previously the turret just disappeared)
  • KF41 Lynx Prototype: Fixed the rate of fire module names
  • KF41 Lynx Prototype: Firing at commander’s optics no longer deals damage to the tank itself
  • KF41 Lynx Prototype: Fixed the turret collision model
  • KF41 Lynx Prototype: Fixed the machinegun firing effect
  • KF41 Lynx Prototype: Smoke grenade launchers now empty correctly when fired
  • KF41 Lynx Prototype: Fixed a number of camouflage issues
  • KF41 Lynx Prototype: Fixed a number of other smaller visual issues
  • KF41 Lynx Prototype: Updated the tank’s icon
  • Leopard 1: Fixed the 1A1 skin elements leaking into the base model
  • M1A1 AIM: Fixed some smaller FEP skin visual issues
  • M1A2: Fixed some smaller Asgard skin visual issues
  • MPF LT: Fixed the Booker skin’s appearance (incorrect texture above gun, flag)
  • Panzerhaubitze 2000: Rebalanced the Read Rack mechanism for more difference between Ready Rack and regular reload times (5s versus 7.33s)
  • Panzerhaubitze 2000: Smoke and White Phosphorus shells still count as regular shells
  • PLZ-89: Fixed the incorrectly armored zones on the turret
  • Puma: Switching between shell types now takes 0.5s
  • Puma: Fixed the incorrect HE shell impact visual effect
  • Puma: Fixed the armor values in the Garage’s UI
  • Puma: Fixed the destroyed vehicle visual model
  • ZTZ-20: Fixed the Obsidian Blade skin’s damaged NERA appearance
  • Rate of Decay: Made some adjustments to Woody’s Griffin behavior
  • Rate of Decay: Fixed the issue where Joshua’s tank and some other objects seemingly disappear after the initial cutscene but their collision models remain, which can make players seemingly get stuck for no reason in the initial section of the map
  • Rate of Decay: Fixed the water reflection effect on low and minimal graphics settings
  • Added some assets for future events
  • Fixed the Mechanized Infantry animation on some vehicles
  • Fixed some small user interface issues
  • Fixed some small visual issues
  • Fixed some small localization issues

Server Maintenance

On the 25th of January 2024, starting from 8:00 CET, the server will not be available for 5 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

SPG Damage Contest

Commanders!

It's been a while since the SPG overhaul and now's the right time to take them for a spin!



In this contest, we’ll be asking you to deal as much damage as possible while driving a SPG class vehicle. You can compete in two categories, separated by mode:
  • PvP (Random Battles)
  • PvE (excluding Heroic Special Operations)

Post the screenshot of your result (both the detailed and regular tab) in the dedicated contest channel along with your name, category and result number. We also reserve the right to ask for a replay, so make sure you record your battle. The submission template is as such:
  • Category / Result / Ingame nickname

Attention – as we will be using a program to collect your results, please make absolutely sure you submit them with the template above. Submissions without this template will be ignored.

As an example, “PvP / 50000 / Johndoe” is correct, while “PvP/50 000/Johndoe” is not due to the incorrectly placed spaces.

The contest ends on January 28, 2024 (23:59 CET) and all entries must be submitted by then.

The prizes are as follows:

The 5 winners of each category will receive:
  • First Place: BM Oplot, Frost skins for BM Oplot and Merkava Mk.4M and Nightmare skin for XM1A3
  • Second Place: BM Oplot, Frost skins for BM Oplot and Merkava Mk.4M
  • Third Place: BM Oplot, Frost skin for BM Oplot
  • Fourth Place: Satan Claus player avatar
  • Fifth Place: Satan Claus player avatar
Please note:
  • One player can only submit one result, period
  • All submitted results must be from the battles that take place during the event
  • If you own the prizes already, you will receive their price in Gold instead
  • Platoons are not allowed
  • The winners will be announced and the prizes will be distributed after the end of the event
Good luck and see you on the battlefield!

In Development: T-80BVM

Commanders!

We’re happy to announce that the T-80BVM progression MBT will be making its appearance in the foreseeable future.



As you already know, we’re introducing additional progression vehicles to Armored Warfare in order to complete the line previously ending with the T-80U MBT. We have launched the T-80UM-1 Bars in October and have announced the final vehicle of the line but, unfortunately, there have been some delays in adding the “middle” model as it is a complicated one. But there has been progress since and today, we’d like to tell you more about this tank.

The history behind this vehicle is actually quite complicated. It started well before the fall of the Soviet Union with numerous proposed T-80 upgrades, but almost ended with it as there just wasn’t enough money to go around in the 1990s. Russia’s military was simply in bad shape and things would not improve until the early 2000s. That, however, didn’t mean there were no attempts. There was the 1997 T-80UM-1 Bars and the Black Eagle that appeared the same year. But things didn’t properly take off until the establishment of a program called “Motobol” in 2005 or 2006.

The goal of this program was to upgrade the existing fleet of Russian T-80s for a number of reasons, most importantly that turbine vehicles fared better in cold environments and that there were thousands lying around the army’s warehouses, a perfect framework for a massive upgrade. Another idea was to offer some for export (for countries like Cyprus and Yemen), but that’s another story.



It’s worth noting that this program wasn’t really connected to the Bars because that was done by Omsktranshmash whereas the Motobol program began at the Kirov Plant (also known as the Leningrad Kirov Plant, LKZ) and the Spetsmash design bureau (KB Spetsmash) in St. Petersburg.

The goal of the program was to modernize the existing T-80B/BV tanks and included the development of numerous components as well as various T-80 variants, most notably:
  • T-80UA (T-80U upgrade featuring 2A46M-4 gun, improved 1A45-1 FCS, new gunner and commander optics and Shtora soft-kill APS)
  • T-80UE-1 (2005 T-80BV overhaul including T-80UD turret, new GT-1250 1250hp turbine engine, 18kW APU, improved 1A45-1 FCS, Kontakt-5 ERA instead of Kontakt-1 and numerous other features)
  • T-80BV fitted with Relikt ERA (unknown designation, one-off prototype)
  • Object 219AM2 (T-80U with Arena-E hard-kill APS), one-off prototype
  • Object 219M (deep T-80BV overhaul, also called T-80BV-RM or T-80UM), one-off prototype

Most of these vehicles sort of disappeared in the annals of history. The T-80UE-1 was kind of mass-produced but not really, as Russia couldn’t afford to buy too many of these – it was formally accepted in service in 2005 with 10 allegedly built between 2007 and 2008, but there isn’t much else.



The Object 219M is more interesting though, as it represents a predecessor to the vehicle we are discussing today. In many ways the Object 219M (we’ll be using this name as it is by far the best-known one) was the T-80BVM should have been. It featured the following firepower upgrades:
  • New 125mm 2A46M-4 gun replacing the 2A46M-1
  • Replacing the by-then obsolete gun-launched Kobra ATGM capability with a newer system called 9K119 Refleks
  • New FCS called 45M

As a result, the effective firing distance grew by 15 to 20 percent. Effective rate of fire at night was doubled (it took less time to line each shot).

The protection was enhanced by replacing the old Kontakt-1 ERA with the cutting-edge Relikt system and the Arena-E hard-kill APS was added as well. Its mobility was improved by improving the engine output from 1250hp to 1400hp. The tank really came with all bells and whistles – it even came with an anti-mine system and Nakidka camouflage.

A single prototype was unveiled around 2012 and was shown several times to public but, as you can imagine, it was still way too expensive for the upgrade to be launched en-masse. The tank would end up paraded around for a few years until its disappearance. It is said that the hull was used in the Burlak program as a turret carrier and that’s how it got to Omsk.

Following the failure of Object 219M, Russia still had tons of old T-80BVs on its hands and nothing to show for its years of development. The idea was therefore simple – “let’s take the concept of Object 219M, simplify it to make it affordable and we’ll have viable tank in no time.” And that’s what the the T-80BVM basically is.



Developed by Omsktransmash, the first demonstrator appeared in 2017 at the Army 2017 expo in Moscow and featured numerous improvements, but not as many or as high-quality ones as the Object 219M. They include:
  • Brand-new Relikt armor (the Arena-E APS was left out despite being initially announced as a part of the upgrade)
  • New 2A46M-4 gun (the 2A46M-5 model info is incorrect) with improved 2E58 gun stabilizer
  • New Sosna-U gunner optics (similar to those on the T-72B3)
  • New ATGM launching system (replaced the old 9K112 Kobra system with the 9K119 Refleks one)
  • Improved automatic loading mechanism to use the larger Svinets rounds
  • New R-168-25U-2 “Akveduk” comms system

The contract to upgrade the first T-80Bs to this version was signed in 2017 and the mass-produced vehicle first appeared in public in 2018. It has officially entered service in either 2018 or 2019.

Since then, it went through numerous iterations with various armor and optics configurations (including the so-called “mobilized” version with downgraded optics).

It’s unclear how many were built since but the estimates range between 200 and 300 vehicles. The T-80BVM has been relatively widely used in the Ukraine conflict by both sides as a number of these tanks (possibly several dozen) were captured by the Ukrainian Armed Forces in 2022 and early 2023. The production on the Russian side still continues and the tank remains (along with the T-90M) the most modern MBT of the Russian Federation.



In Armored Warfare, the T-80BVM will be a Tier 9 Main Battle Tank.

The tank will be possible to unlock from the Tier 8 T-80UM-1 Bars MBT of Marat Shishkin’s MBT branch by completing an achievement using the Bars (not to worry, it won’t be a repetition of the previous requirement and it will emphasize active gameplay).

Regarding the vehicle itself, it’ll be, as one might expect, an evolution of the T-80-style gameplay – a highly mobile, heavy hitting machine with decent protection. There will be, however, several features setting it apart from its peers.



For one, the vehicle will offer 4 differed protection upgrades:
  • Basic Relikt ERA coverage
  • Relikt ERA with additional side plates (based on the later models)
  • Relikt ERA with another, secondary Relikt ERA layer covering its sides (this second ERA will be placed in soft bags similar to those used on the BMPT Mod.2017 – this version first appeared in 2022)

The fourth protection upgrade is the Arena-E hard-kill APS.

The engine will be possible to upgrade to 1400hp (Klimov GTD-1400 turbine – not bad for 46 tons).



And, finally, there’s the firepower consisting of the usual assortment of 125mm ammunition including 3VBM23 APFSDS, 3VBK27 HEAT, 3VOF36 HE and gun-launched ATGM. There will be two new shell types that’ll be available as upgrades though:
  • 3UBK14F1 gun-launched thermobaric ATGM
  • 3VOF77 “Namestnik” programmable HE

Both should provide some additional gameplay elements for the vehicle.

And that’s pretty much it. We hope that you’ll enjoy this vehicle that’s coming in the first quarter of this year and will be followed by the Object 292 Tier 10 MBT to complete the line.

See you on the battlefield!