Wild Hoard Hotfix Notes
Balance
NOTE: These balance changes will not be reflected within game descriptions. These will be corrected in a future update.[h2]Champions[/h2]
[h3]Lex[/h3]
Heroism
- Removed CC immunity
- Reduced damage resistance from 90% ➡️ 40%
Warrant's Out
- Reduced movement speed bonus from 10%|10% ➡️ 8%|8%
Wicked Don't Rest
- Changed effect from reducing by percentage to reducing set time, 5%|5% ➡️ 0.1|0.1s
[h3]Saati[/h3]
Heads or Tails
- Reduced Ricochet damage from 300 ➡️ 200
Steady Predictions
- Reduced Ultimate gain from 1|1% ➡️ 0.8|0.8%
[h3]VII[/h3]
Mag Dump
- Reduced effective damage range from 25 ➡️ 15
- Reduced maximum damage range from 100 ➡️ 50
- Increased damage falloff when out of range from 50% ➡️ 80%
Rapid Response
- Reduced recoil reduction scaling from 10%|10% to 7%|7%
[h3]Skye[/h3]
- Increased Wrist Crossbow damage from 115 ➡️ 130
[h3]Strix[/h3]
- Increased movement speed from 340 ➡️ 350
[h2]Items[/h2]
[h3]Armor Plating[/h3]
- Fixed an issue where Armor Plating was only providing 21% at Tier III instead of 24%.