Patch 1.2 is now live!
We're releasing a small patch to bring you a few important bugfixes and quality of life changes that were already finished while we're working on the next big update.
[h2]Client[/h2]
[h2]Building Mode UI[/h2]
[h2]General UI[/h2]
[h2]Server[/h2]
[h2]Scripting API[/h2]
[h2]Bugfixes[/h2]"As always, fixes marked with [UBR] are bugs that have been reported through our in-game bug reporting tool. Thanks to everyone who reported and keep it up!"
[h2]Client[/h2]
- Lights of wreckages can now flicker independently for each block & material type
[h2]Building Mode UI[/h2]
- Silhouettes of real-world monuments can now be shown in building mode for an improved sense of scale
- Silhouettes can be modded
- Block template brush's blocks are no longer all red while selecting a new anchor block
- Improved controls for scaling blocks and shapes
[h2]General UI[/h2]
- The amount of goods is now directly visible in the fleet tab
- Improved coloring of cargo overview in the fleet tab
- When commanding ships, sectors reachable via gate are now highlighted
- Claimed asteroids now show up on the map
- Added sorting of DPS/Slot
- Guidebook and its tutorials can no longer be abandoned
[h2]Server[/h2]
- Added new game settings variables for maximum ships & stations of an alliance
- Added file clustering options to server.ini
- When enabled, packs small files into larger ones on shutdown of server
- Added a notification for when a player is assigned to be the new leader of a group
[h2]Scripting API[/h2]
- All setValue() functions for objects now return the previously set value
- Player.craftFaction now returns the player faction if the player is not in a craft
[h2]Bugfixes[/h2]"As always, fixes marked with [UBR] are bugs that have been reported through our in-game bug reporting tool. Thanks to everyone who reported and keep it up!"
- [UBR] Fixed an issue where directing ships over the galaxy map wasn't working correctly for bought maps
- [UBR] Fixed a rare crash in building mode
- [UBR] Fixed several issues in missions
- [UBR] Fixed an issue where alliance ranks with empty names could be created
- [UBR] Fixed research satellites showing nil chatter after reload
- [UBR] Fixed an issue where upgrades would remain on ships after being removed from the game (ie. through enabling/disabling mods)