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Spectrubes News

Spectrubes 1.2 Update

Hello everyone, dear Spectrubes fans!

The game has been for about two years. Thanks to everyone who bought it and played it for this period!

It's been a long time since the last update, but now it's time for Spectrubes 1.2! This update contains a very specific thing - support of the Japanese language. For everyone else, there is a more interesting innovation that you asked for - level selection. The details are as follows:

1. Japanese localization
Now the game is translated into one more language! All this is due to my own efforts, since I started learn this wonderful language. For Japanese localization a new font was used. Unfortunately, it’s slightly different from native font of ZX Spectrum computers, but I tried to find the best variation. Of course, there is no support for kanji in localization, since the letters are small, and in early computers kanji support was completely absent. I tried to match the style as closely as possible. If you find errors in the text, don’t be afraid to report it, I will correct them as quickly as possible

2. Level selection
At your requests level selection was realised. Unfortunately, due to the records, you can only select levels n1 (11, 21, etc.). Of course, you can’t immediately select level 91, if you just started the walkthrough. The game checks the save slots for walkthrough of early levels. You can choose level in the submenu "New game" with the left and right arrows, the level number is indicated in parentheses. Try it now!

3. Bug with skip opening screen
An old bug has been fixed, in which if you press Enter during the opening screen, the submenu "New Game" will be selected. Now the opening screen is simply skipped when you press any button, without touching the main menu

Thank you all again for supporting Spectrubes so far! I hope the game will find more fans, since now the game has a 66% discount in honour of the autumn sale. Hurry up!

Full list of changes:
  • Added Japanese translation
  • Added level selection
  • Fixed bug with skip startup screen
Yours, Silver Sword!

Spectrubes 1.2 Update

Hello everyone, dear Spectrubes fans!

The game has been for about two years. Thanks to everyone who bought it and played it for this period!

It's been a long time since the last update, but now it's time for Spectrubes 1.2! This update contains a very specific thing - support of the Japanese language. For everyone else, there is a more interesting innovation that you asked for - level selection. The details are as follows:

1. Japanese localization
Now the game is translated into one more language! All this is due to my own efforts, since I started learn this wonderful language. For Japanese localization a new font was used. Unfortunately, it’s slightly different from native font of ZX Spectrum computers, but I tried to find the best variation. Of course, there is no support for kanji in localization, since the letters are small, and in early computers kanji support was completely absent. I tried to match the style as closely as possible. If you find errors in the text, don’t be afraid to report it, I will correct them as quickly as possible

2. Level selection
At your requests level selection was realised. Unfortunately, due to the records, you can only select levels n1 (11, 21, etc.). Of course, you can’t immediately select level 91, if you just started the walkthrough. The game checks the save slots for walkthrough of early levels. You can choose level in the submenu "New game" with the left and right arrows, the level number is indicated in parentheses. Try it now!

3. Bug with skip opening screen
An old bug has been fixed, in which if you press Enter during the opening screen, the submenu "New Game" will be selected. Now the opening screen is simply skipped when you press any button, without touching the main menu

Thank you all again for supporting Spectrubes so far! I hope the game will find more fans, since now the game has a 66% discount in honour of the autumn sale. Hurry up!

Full list of changes:
  • Added Japanese translation
  • Added level selection
  • Fixed bug with skip startup screen
Yours, Silver Sword!

Spectrubes 1 year anniversary!

Hello everyone!
It's been exactly a year since the release of Spectrubes!
The game has been sold via Steam and other stores for a year now. Thank you for your support and for playing the game. There have been no updates because the game seems to be stable. There has been no new content either. I'm looking at ways to implement some, but there's currently no clear plans for it.
Because of this event, the game will be discounted at 66% for the upcoming two weeks. Buy now!
Thanks again for your support!
Yours, Silver Sword!

Spectrubes 1 year anniversary!

Hello everyone!
It's been exactly a year since the release of Spectrubes!
The game has been sold via Steam and other stores for a year now. Thank you for your support and for playing the game. There have been no updates because the game seems to be stable. There has been no new content either. I'm looking at ways to implement some, but there's currently no clear plans for it.
Because of this event, the game will be discounted at 66% for the upcoming two weeks. Buy now!
Thanks again for your support!
Yours, Silver Sword!

Spectrubes 1.1 Update

Hello, dear Spectubes fans!

First, I'd like to thank the people who bought the game and shown interest in it! Thank you!

Now for the important news, the Spectrubes 1.1 update is out. It includes a few major and minor bugfixes, and an important new feature, the ability to undo multiple turns in a row.
The details are as follows:

1. You can now undo up to 5 turns.
A popular request was to add support for undoing multiple turns in a row, and this feature has now been added. If you died, and you see that you could have won if you just did your last few turns differently, you'll find this feature quite useful. The default amount of turns you can undo is 3, however, you can increase this up to 5, if you find the game difficult, change it back to how it was in version 1 (that is, just 1 turn), or completely disable the undo feature by setting it to 0 turns. Try it out!

2. Bug with undo on ice
If the cube was on ice when you were undoing your turn, it would still remain on ice in a sliding state. This was very annoying and made the undo functionality rather useless, but it was fixed in this update. Enjoy the game!

3. Out-of-bounds bug
The game now ends if you move the cube out of screen bounds. You won't be able to run away or change the main principle of a puzzle solution

4. German translation update
Some people have stated that the German translation wasn't very friendly, and was actually somewhat rude. We have fixed the translation.

5. The box bug was not fixed.
Multiple people have reported the bug which allowed the cube to fall through a box. This has significantly affected one of the levels. However, it affects only that single level, and fixing the bug seems to be irrationally difficult, so we left it in. However, the level which is affected by the bug can be completed normally as well -- just experiment a little.

Thank you again for supporting Spectrubes. The game keeps getting better with every update, and it is thanks to you that we can quickly find and fix bugs.

Full changelog:
  • Added undo for multiple turns, configurable in the menu
  • Fixed the bug with undoing a turn while on ice
  • Fixed the bug with the cube leaving level bounds
  • Updated German translation
  • Enemies now blink half as fast
  • The cube now takes longer to die
Yours, Silver Sword.